Player Matchup

Da Ji
Da Ji
H20 guNNer
Da Ji
Level 48
God Stats
3W - 2L
1,305 SR
Queue Stats
115W - 103L
1,271 Elo+
Party 1
Heimdallr
Heimdallr
TMW Jones
Heimdallr
Level 29
God Stats
7W - 1L
1,371 SR
Queue Stats
56W - 53L
1,248 Elo+
Party 1
Nike
Nike
TMW Shadow
Nike
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 74L
1,253 Elo+
Party 1
Team Averages
Level 41
1,392 SR
1,257 Elo+

VS

Team Averages
Level 19
1,531 SR
1,126 Elo+
Merlin
Merlin
CHemdal
Merlin
Level 27
God Stats
2W - 1L
1,592 SR
Queue Stats
9W - 6L
1,259 Elo+
Solo
Nike
Nike
Fishnado1434
Nike
Level 22
God Stats
1W - 2L
1,544 SR
Queue Stats
142W - 166L
1,068 Elo+
Solo
Nox
Nox
vinyedsonvpa41
Nox
Level 8
God Stats
1W - 2L
1,456 SR
Queue Stats
13W - 19L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
5 / 3 / 6
10,070
719
5,697
9,643
3,654
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
TMW Jones
Heimdallr
15
8 / 3 / 4
11,287
806
9,602
10,532
4,074
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 7
10,092
721
5,364
12,718
5,831
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CHemdal
Merlin
13
6 / 8 / 2
9,689
692
12,048
12,486
3,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 2
7,861
562
1,801
4,272
1,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 5
8,831
631
4,941
8,359
2,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
15
Kills
9
10
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
CHemdal
Merlin
6
8
2
0.88
L
1
4
2
0.5
W
Da Ji
5
3
6
2.67
W
Heimdallr
TMW Jones
Heimdallr
8
3
4
3.33
W
2
4
7
1.38
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,663
Damage
18,790
32,893
Taken
25,117
13,559
Mitigated
7,361
6,250
Healing
2,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CHemdal
Merlin
12,048
1,190
0
1,228
12,486
3,508
0
0
12,486
29,381
0
L
1,801
192
135
326
4,272
1,070
0
28
4,244
0
4,690
W
Da Ji
5,697
1,772
0
2,435
9,643
3,654
1,309
3,560
6,083
0
26,118
W
Heimdallr
TMW Jones
Heimdallr
9,602
2,712
0
1,695
10,532
4,074
361
6,150
4,382
0
45,131
W
5,364
816
270
1,850
12,718
5,831
240
7,491
5,227
0
31,696
L
4,941
136
0
1,285
8,359
2,783
0
0
8,359
15,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
26,381
122
Minions Killed
63
0
Camps Cleared
0
732,272
Distance Traveled
550,835
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,689
692
46
3
0
211,321
0
L
Nike
7,861
562
3
0
0
76,805
0
W
Da Ji
10,070
719
36
3
0
238,604
1
W
Heimdallr
11,287
806
56
4
0
249,896
0
W
Nike
10,092
721
30
2
0
243,772
0
L
Nox
8,831
631
14
1
0
262,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role