Player Matchup

Ymir
Ymir
BlackShine_aZn
Ymir
Level 20
God Stats
65W - 50L
1,673 SR
Queue Stats
441W - 511L
1,322 Elo+
Party 1
Da Ji
Da Ji
Im13D
Da Ji
Level 8
God Stats
4W - 0L
1,716 SR
Queue Stats
11W - 8L
1,469 Elo+
Party 1
Ra
Ra
Selessan
Ra
Level 10
God Stats
17W - 17L
1,538 SR
Queue Stats
47W - 58L
1,465 Elo+
Party 1
Neith
Neith
abod_732
Neith
Level 8
God Stats
2W - 2L
1,567 SR
Queue Stats
10W - 6L
1,455 Elo+
Solo
Merlin
Merlin
electric375tiger
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,401 Elo+
Solo
Team Averages
Level 11
1,599 SR
1,422 Elo+

VS

Team Averages
Level 11
1,583 SR
1,395 Elo+
Hera
Hera
 
Hera
Level 3
God Stats
7W - 6L
1,804 SR
Queue Stats
72W - 84L
1,758 Elo+
Party 2
Merlin
Merlin
PatIsOdd
Merlin
Level 19
God Stats
1W - 2L
1,733 SR
Queue Stats
80W - 66L
1,501 Elo+
Solo
Ymir
Ymir
Rpoupa
Ymir
Level 15
God Stats
3W - 5L
1,567 SR
Queue Stats
89W - 87L
1,297 Elo+
Party 2
Sun Wukong
Sun Wukong
Satimahu
Sun Wukong
Level 8
God Stats
0W - 4L
1,629 SR
Queue Stats
10W - 16L
1,021 Elo+
Solo
Thor
Thor
ZloiEJ
Thor
Level 12
God Stats
0W - 3L
1,181 SR
Queue Stats
6W - 8L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 21
18,818
941
14,685
40,984
50,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Im13D
Da Ji
20
15 / 3 / 10
20,165
1,008
37,472
28,479
12,589
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 14
17,598
880
30,198
22,312
8,339
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
abod_732
Neith
20
9 / 4 / 12
18,947
947
31,991
24,239
8,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
0 / 8 / 7
14,784
739
3,599
8,957
3,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
6 / 7 / 7
18,030
902
44,782
19,090
8,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
PatIsOdd
Merlin
20
5 / 2 / 7
17,405
870
36,346
15,830
6,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Rpoupa
Ymir
20
3 / 3 / 8
17,567
878
14,494
27,317
44,159
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Satimahu
Sun Wukong
20
0 / 5 / 7
15,381
769
5,386
33,643
20,804
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
ZloiEJ
Thor
20
4 / 12 / 10
17,023
851
17,330
30,189
18,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
57
29
Kills
18
18
Deaths
29
64
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
6
7
7
1.36
W
1
1
21
11.5
W
Da Ji
Im13D
Da Ji
15
3
10
6.67
L
Merlin
PatIsOdd
Merlin
5
2
7
4.25
L
Ymir
Rpoupa
Ymir
3
3
8
2.33
L
Sun Wukong
Satimahu
Sun Wukong
0
5
7
0.7
W
4
2
14
5.5
L
Thor
ZloiEJ
Thor
4
12
10
0.75
W
Neith
abod_732
Neith
9
4
12
3.75
W
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,945
Damage
118,338
124,971
Taken
126,069
83,874
Mitigated
98,101
11,390
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
44,782
8,241
0
0
19,090
8,734
0
5,130
13,960
96,254
0
W
14,685
2,910
775
303
40,984
50,329
0
31,028
9,956
52,531
0
W
Da Ji
Im13D
Da Ji
37,472
9,056
0
850
28,479
12,589
0
20,943
7,536
0
54,600
L
Merlin
PatIsOdd
Merlin
36,346
2,506
0
2,907
15,830
6,027
0
7,203
8,627
92,901
0
L
Ymir
Rpoupa
Ymir
14,494
3,704
0
0
27,317
44,159
0
12,829
14,488
31,087
0
L
Sun Wukong
Satimahu
Sun Wukong
5,386
701
0
3,733
33,643
20,804
0
12,392
21,251
0
31,975
W
30,198
1,317
3,682
2,431
22,312
8,339
0
18,694
3,618
83,863
0
L
Thor
ZloiEJ
Thor
17,330
3,663
0
0
30,189
18,377
0
10,928
19,261
0
36,428
W
Neith
abod_732
Neith
31,991
16,893
0
3,349
24,239
8,809
0
19,006
5,233
0
107,211
W
3,599
884
0
0
8,957
3,808
0
5,951
3,006
9,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,312
Gold Earned
85,406
396
Minions Killed
407
10
Camps Cleared
4
1,553,086
Distance Traveled
1,738,279
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
18,030
902
155
8
0
329,860
0
W
Ymir
18,818
941
86
4
1
363,596
0
W
Da Ji
20,165
1,008
23
1
6
384,409
1
L
Merlin
17,405
870
146
7
1
378,014
1
L
Ymir
17,567
878
29
1
0
358,010
0
L
Sun Wukong
15,381
769
49
2
2
343,225
2
W
Ra
17,598
880
127
6
3
379,404
0
L
Thor
17,023
851
28
1
1
329,170
0
W
Neith
18,947
947
155
8
0
346,276
1
W
Merlin
14,784
739
5
0
0
79,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role