Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,064 Elo+
Solo
Ares
Ares
Russell1100
Ares
Level 20
God Stats
15W - 8L
1,835 SR
Queue Stats
142W - 156L
1,417 Elo+
Solo
Bellona
Bellona
Ya-Boii-4K-TRE
Bellona
Level 16
God Stats
8W - 9L
1,561 SR
Queue Stats
26W - 39L
1,536 Elo+
Solo
Fenrir
Fenrir
ZRL_Shadow
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,298 Elo+
Solo
Neith
Neith
nic0las 0
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,579 SR
1,363 Elo+

VS

Team Averages
Level 26
1,588 SR
1,460 Elo+
Medusa
Medusa
WoolySwine58
Medusa
Level 8
God Stats
2W - 0L
1,776 SR
Queue Stats
3W - 1L
1,465 Elo+
Solo
Skadi
Skadi
ZANTI8895
Skadi
Level 28
God Stats
20W - 13L
1,574 SR
Queue Stats
112W - 90L
1,450 Elo+
Solo
Fenrir
Fenrir
herorstillex
Fenrir
Level 30
God Stats
4W - 3L
1,518 SR
Queue Stats
187W - 178L
1,514 Elo+
Solo
Janus
Janus
o PageRage o
Janus
Level 34
God Stats
18W - 21L
1,449 SR
Queue Stats
54W - 51L
1,344 Elo+
Solo
Ymir
Ymir
smtd
Ymir
Level 29
God Stats
14W - 14L
1,623 SR
Queue Stats
29W - 33L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 9 / 3
5,515
424
1,392
9,782
3,730
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 8 / 2
5,059
389
1,258
8,408
4,801
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 1 / 0
4,991
384
541
4,761
3,355
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
ZRL_Shadow
Fenrir
6
0 / 11 / 2
5,083
391
1,726
9,755
2,589
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
nic0las 0
Neith
8
1 / 7 / 1
5,928
456
2,965
7,001
2,065
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 1 / 3
7,944
611
3,858
4,852
1,816
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
ZANTI8895
Skadi
12
11 / 1 / 6
8,581
660
10,352
5,667
2,002
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
13
5 / 0 / 4
8,628
664
5,174
6,795
2,468
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
10 / 2 / 4
8,671
667
6,740
4,931
1,583
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
smtd
Ymir
12
7 / 1 / 10
9,188
707
7,000
6,108
4,593
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
1
Kills
36
36
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
9
3
0.17
L
0
8
2
0.13
W
Medusa
3
1
3
4.5
L
0
1
0
0
W
Skadi
ZANTI8895
Skadi
11
1
6
14
L
Fenrir
ZRL_Shadow
Fenrir
0
11
2
0.09
W
Fenrir
5
0
4
7
L
Neith
nic0las 0
Neith
1
7
1
0.21
W
10
2
4
6
W
Ymir
smtd
Ymir
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,882
Damage
33,124
39,707
Taken
28,353
16,540
Mitigated
12,462
2,080
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,392
188
0
898
9,782
3,730
0
4,254
5,528
9,687
0
L
1,258
190
0
290
8,408
4,801
0
2,084
6,324
7,245
0
W
Medusa
3,858
2,027
0
0
4,852
1,816
3,807
0
4,852
0
33,065
L
541
130
0
475
4,761
3,355
0
2,577
2,184
0
12,556
W
Skadi
ZANTI8895
Skadi
10,352
4,559
366
724
5,667
2,002
4,390
1,041
4,626
0
44,142
L
Fenrir
ZRL_Shadow
Fenrir
1,726
429
0
339
9,755
2,589
0
2,975
6,780
0
6,711
W
Fenrir
5,174
1,720
0
3,917
6,795
2,468
1,241
180
6,615
0
53,876
L
Neith
nic0las 0
Neith
2,965
1,431
0
78
7,001
2,065
0
1,850
5,151
0
13,488
W
6,740
759
0
699
4,931
1,583
2,051
101
4,830
36,481
0
W
Ymir
smtd
Ymir
7,000
1,693
71
246
6,108
4,593
707
1,328
4,780
32,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,576
Gold Earned
43,012
81
Minions Killed
353
0
Camps Cleared
0
881,043
Distance Traveled
1,189,168
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,515
424
16
1
0
186,393
1
L
Ares
5,059
389
8
1
0
134,756
0
W
Medusa
7,944
611
64
5
0
180,390
1
L
Bellona
4,991
384
29
2
0
152,130
0
W
Skadi
8,581
660
63
5
0
227,917
4
L
Fenrir
5,083
391
9
1
0
213,661
0
W
Fenrir
8,628
664
93
7
0
297,875
1
L
Neith
5,928
456
19
1
0
194,103
3
W
Janus
8,671
667
83
6
0
235,319
0
W
Ymir
9,188
707
50
4
0
247,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role