Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
20W - 10L
1,582 SR
Queue Stats
43W - 42L
1,389 Elo+
Solo
Cerberus
Cerberus
Getfire17885
Cerberus
Level 23
God Stats
3W - 0L
1,676 SR
Queue Stats
5W - 3L
1,739 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Just A Refugee
Ah Muzen Cab
Level 29
God Stats
44W - 39L
1,481 SR
Queue Stats
53W - 49L
1,363 Elo+
Solo
Merlin
Merlin
Salinebuddy26
Merlin
Level 26
God Stats
29W - 25L
1,509 SR
Queue Stats
57W - 61L
1,316 Elo+
Solo
Bellona
Bellona
Zahkrissos
Bellona
Level 11
God Stats
1W - 1L
1,287 SR
Queue Stats
12W - 12L
1,361 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,433 Elo+

VS

Team Averages
Level 21
1,532 SR
1,378 Elo+
Nike
Nike
 
Nike
Level 27
God Stats
311W - 251L
1,567 SR
Queue Stats
319W - 264L
1,353 Elo+
Solo
Merlin
Merlin
Deadpoolgamer77
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,221 Elo+
Solo
Hun Batz
Hun Batz
RedHunger
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,525 Elo+
Solo
Hel
Hel
SAIURESILVA
Hel
Level 29
God Stats
4W - 4L
1,517 SR
Queue Stats
76W - 77L
1,297 Elo+
Solo
Ra
Ra
jota_my
Ra
Level 18
God Stats
20W - 23L
1,574 SR
Queue Stats
104W - 109L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
6 / 9 / 11
17,365
914
25,124
36,751
68,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Getfire17885
Cerberus
20
4 / 5 / 12
16,161
851
19,800
33,706
26,444
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
Just A Refugee
Ah Muzen Cab
20
8 / 10 / 10
18,252
961
53,546
25,311
12,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 6 / 14
15,825
833
26,694
23,284
11,111
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Zahkrissos
Bellona
20
3 / 6 / 14
16,785
883
16,677
32,574
49,449
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
1 / 4 / 17
16,744
881
22,296
48,161
36,579
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
0 / 9 / 4
13,946
734
637
14,183
5,801
Hun Batz
RedHunger
Hun Batz
20
23 / 3 / 10
21,653
1,140
54,728
38,855
35,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
0 / 2 / 12
15,346
808
16,170
17,444
16,751
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 5 / 8
20,371
1,072
49,563
33,757
28,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
87
22
Kills
36
36
Deaths
23
61
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
9
11
1.28
L
Nike
 
Nike
1
4
17
2.38
L
0
9
4
0.22
W
Cerberus
Getfire17885
Cerberus
4
5
12
2
W
Ah Muzen Cab
Just A Refugee
Ah Muzen Cab
8
10
10
1.3
L
Hun Batz
RedHunger
Hun Batz
23
3
10
9.33
L
0
2
12
3
W
1
6
14
1.33
W
Bellona
Zahkrissos
Bellona
3
6
14
1.67
L
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,841
Damage
143,394
151,626
Taken
152,400
167,610
Mitigated
122,313
33,945
Healing
51,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
25,124
5,863
0
13,446
36,751
68,199
0
15,485
21,266
0
44,021
L
Nike
 
Nike
22,296
7,529
0
0
48,161
36,579
0
13,126
35,035
0
52,058
L
637
522
0
0
14,183
5,801
0
4,581
9,602
1,452
0
W
Cerberus
Getfire17885
Cerberus
19,800
2,912
0
7,240
33,706
26,444
0
21,197
12,509
43,026
0
W
Ah Muzen Cab
Just A Refugee
Ah Muzen Cab
53,546
25,448
0
4,446
25,311
12,407
0
8,276
17,035
0
111,818
L
Hun Batz
RedHunger
Hun Batz
54,728
21,333
0
784
38,855
35,102
0
11,321
27,534
0
83,213
L
16,170
1,756
27,300
11,194
17,444
16,751
0
5,392
12,052
26,629
0
W
26,694
1,946
1,326
3,493
23,284
11,111
0
8,237
15,047
72,400
0
W
Bellona
Zahkrissos
Bellona
16,677
9,407
1,190
2,804
32,574
49,449
0
13,175
19,399
0
41,724
L
49,563
6,848
3,549
9,157
33,757
28,080
0
12,074
21,683
121,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,388
Gold Earned
88,060
383
Minions Killed
320
2
Camps Cleared
10
1,630,834
Distance Traveled
1,619,520
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,365
914
36
2
1
350,237
0
L
Nike
16,744
881
48
3
0
346,128
0
L
Merlin
13,946
734
3
0
0
150,140
0
W
Cerberus
16,161
851
56
3
1
343,803
1
W
Ah Muzen Cab
18,252
961
133
7
0
306,974
0
L
Hun Batz
21,653
1,140
70
4
1
414,123
0
L
Hel
15,346
808
30
2
1
336,800
0
W
Merlin
15,825
833
106
6
0
330,202
1
W
Bellona
16,785
883
52
3
0
299,618
0
L
Ra
20,371
1,072
169
9
8
372,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role