Player Matchup

Ymir
Ymir
DeathSkils12
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Chernobog
Chernobog
Dillacon
Chernobog
Level 16
God Stats
4W - 9L
1,123 SR
Queue Stats
8W - 17L
962 Elo+
Solo
Nemesis
Nemesis
I_Am_Tattier
Nemesis
Level 18
God Stats
7W - 10L
1,320 SR
Queue Stats
46W - 66L
1,235 Elo+
Solo
Nike
Nike
RolyDiver
Nike
Level 17
God Stats
7W - 1L
1,500 SR
Queue Stats
85W - 80L
1,016 Elo+
Solo
Merlin
Merlin
jeminireaper
Merlin
Level 8
God Stats
2W - 1L
1,709 SR
Queue Stats
2W - 4L
1,214 Elo+
Solo
Team Averages
Level 13
1,431 SR
1,186 Elo+

VS

Team Averages
Level 11
1,427 SR
1,236 Elo+
Hel
Hel
 
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,004 Elo+
Solo
Thoth
Thoth
GolgariParun
Thoth
Level 11
God Stats
0W - 2L
1,868 SR
Queue Stats
39W - 34L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
HorrorTat13
Jormungandr
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 49L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
SilicaDragonTame
Jing Wei
Level 9
God Stats
4W - 21L
1,097 SR
Queue Stats
6W - 22L
1,102 Elo+
Solo
Hun Batz
Hun Batz
ThrowingCorn891
Hun Batz
Level 13
God Stats
0W - 3L
1,168 SR
Queue Stats
5W - 11L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 8
12,248
875
9,136
17,682
8,126
Chernobog
Dillacon
Chernobog
20
11 / 0 / 13
14,698
1,050
18,053
8,543
3,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
I_Am_Tattier
Nemesis
20
20 / 0 / 11
16,421
1,173
35,988
13,741
6,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nike
20
5 / 3 / 22
14,677
1,048
15,051
15,290
12,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
20
2 / 3 / 15
13,645
975
8,935
11,182
4,843
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
0 / 12 / 7
11,121
794
2,828
13,982
5,733
19
3 / 8 / 10
12,542
896
9,782
17,377
6,814
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
HorrorTat13
Jormungandr
19
1 / 7 / 12
12,493
892
13,544
25,026
11,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
3 / 5 / 8
12,992
928
15,340
17,741
6,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
18
10 / 9 / 3
13,563
969
14,583
20,319
8,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
57
41
Kills
17
17
Deaths
41
69
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
12
7
0.29
W
3
11
8
0.64
W
Chernobog
Dillacon
Chernobog
11
0
13
17.5
L
3
8
10
1
L
Jormungandr
HorrorTat13
Jormungandr
1
7
12
1
W
Nemesis
I_Am_Tattier
Nemesis
20
0
11
25.5
W
Nike
5
3
22
5.33
L
3
5
8
1.4
L
Hun Batz
10
9
3
1.28
W
Merlin
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,163
Damage
56,077
66,438
Taken
94,445
34,808
Mitigated
39,329
1,226
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,828
1,204
341
940
13,982
5,733
0
2,359
11,623
4,350
0
W
9,136
1,370
0
0
17,682
8,126
0
5,866
11,816
14,749
0
W
Chernobog
Dillacon
Chernobog
18,053
11,643
0
0
8,543
3,507
0
3,403
5,140
0
47,791
L
9,782
2,083
522
1,597
17,377
6,814
0
3,182
14,195
22,581
0
L
Jormungandr
HorrorTat13
Jormungandr
13,544
5,898
589
3,639
25,026
11,919
0
4,211
20,815
41,812
0
W
Nemesis
I_Am_Tattier
Nemesis
35,988
19,039
0
1,226
13,741
6,250
0
5,904
7,837
0
52,489
W
Nike
15,051
2,009
0
0
15,290
12,082
0
8,089
7,201
67
39,036
L
15,340
12,664
0
1,013
17,741
6,699
0
6,456
11,285
0
53,382
L
Hun Batz
14,583
3,328
0
705
20,319
8,164
0
1,910
18,409
0
30,238
W
Merlin
8,935
4,690
0
0
11,182
4,843
0
2,892
8,290
31,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,689
Gold Earned
62,711
240
Minions Killed
203
5
Camps Cleared
4
1,189,147
Distance Traveled
1,033,912
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,121
794
3
0
1
168,711
0
W
Ymir
12,248
875
7
1
0
146,679
0
W
Chernobog
14,698
1,050
92
7
0
265,095
0
L
Thoth
12,542
896
28
2
0
222,396
0
L
Jormungandr
12,493
892
52
4
0
213,174
0
W
Nemesis
16,421
1,173
37
3
3
320,597
0
W
Nike
14,677
1,048
63
5
1
239,950
2
L
Jing Wei
12,992
928
103
7
0
238,164
0
L
Hun Batz
13,563
969
17
1
3
191,467
2
W
Merlin
13,645
975
41
3
1
216,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role