Player Matchup

Hel
Hel
ALLDAWN-ARTSIST6
Hel
Level 15
God Stats
1W - 1L
1,241 SR
Queue Stats
6W - 7L
1,280 Elo+
Solo
Terra
Terra
Pibit_
Terra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 70L
1,388 Elo+
Solo
Artemis
Artemis
Saki_Hactori
Artemis
Level 25
God Stats
4W - 2L
1,147 SR
Queue Stats
23W - 23L
1,187 Elo+
Solo
Hercules
Hercules
aarononv3
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
wlfrider_2
Fenrir
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
193W - 222L
1,135 Elo+
Solo
Team Averages
Level 20
1,378 SR
1,298 Elo+

VS

Team Averages
Level 14
1,500 SR
1,171 Elo+
Chaac
Chaac
BM38_
Chaac
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
6W - 8L
1,081 Elo+
Party 1
Nemesis
Nemesis
Enkiddu_
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Oni4044
Nu Wa
Level 24
God Stats
15W - 5L
1,500 SR
Queue Stats
303W - 282L
1,145 Elo+
Solo
Fenrir
Fenrir
kaloskylakis
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,221 Elo+
Party 1
Pele
Pele
l_Can_Eagle
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
940 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,973
469
759
3,708
1,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
Pibit_
Terra
12
5 / 0 / 8
8,311
489
4,923
11,063
6,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Saki_Hactori
Artemis
12
4 / 2 / 7
8,298
488
9,406
9,763
2,818
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
aarononv3
Hercules
12
3 / 2 / 2
8,365
492
6,028
13,160
11,704
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
wlfrider_2
Fenrir
12
3 / 1 / 3
8,522
501
2,232
10,926
5,665
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BM38_
Chaac
4
0 / 2 / 2
5,123
301
305
2,562
675
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Nemesis
Enkiddu_
Nemesis
5
0 / 0 / 2
5,306
312
72
2,529
474
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Oni4044
Nu Wa
12
3 / 1 / 2
7,262
427
12,183
8,759
5,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
4
0 / 2 / 1
4,983
293
868
2,544
678
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

11
2 / 11 / 2
7,369
433
5,694
13,118
3,640
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
5
5
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Chaac
BM38_
Chaac
0
2
2
0.5
L
Nemesis
Enkiddu_
Nemesis
0
0
2
1
L
Nu Wa
Oni4044
Nu Wa
3
1
2
4
W
Terra
Pibit_
Terra
5
0
8
9
W
Artemis
Saki_Hactori
Artemis
4
2
7
3.75
W
Hercules
aarononv3
Hercules
3
2
2
2
L
Fenrir
0
2
1
0.25
L
2
11
2
0.27
W
Fenrir
wlfrider_2
Fenrir
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,348
Damage
19,122
48,620
Taken
29,512
28,147
Mitigated
11,007
29,123
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
759
85
6,407
2,170
3,708
1,279
1,095
2,069
1,639
29,269
0
L
Chaac
BM38_
Chaac
305
107
0
160
2,562
675
0
102
2,460
0
747
L
Nemesis
Enkiddu_
Nemesis
72
0
0
254
2,529
474
0
0
2,529
0
3,766
L
Nu Wa
Oni4044
Nu Wa
12,183
5,127
219
2,547
8,759
5,540
470
2,737
6,022
33,681
0
W
Terra
Pibit_
Terra
4,923
1,173
7,417
5,860
11,063
6,681
735
2,075
8,988
19,138
0
W
Artemis
Saki_Hactori
Artemis
9,406
6,251
766
780
9,763
2,818
3,481
3,985
5,778
0
44,132
W
Hercules
aarononv3
Hercules
6,028
2,096
0
3,303
13,160
11,704
2,248
2,215
10,945
0
32,990
L
Fenrir
868
293
0
260
2,544
678
0
412
2,132
0
1,526
L
5,694
1,910
0
560
13,118
3,640
0
2,431
10,687
0
23,102
W
Fenrir
wlfrider_2
Fenrir
2,232
1,216
0
2,420
10,926
5,665
4,476
1,839
9,087
0
37,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,469
Gold Earned
30,043
274
Minions Killed
77
0
Camps Cleared
0
1,302,816
Distance Traveled
605,391
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,973
469
60
4
0
293,255
1
L
Chaac
5,123
301
0
0
0
47,264
0
L
Nemesis
5,306
312
12
1
0
33,443
1
L
Nu Wa
7,262
427
32
2
0
269,604
1
W
Terra
8,311
489
21
1
0
307,737
0
W
Artemis
8,298
488
64
4
0
214,548
0
W
Hercules
8,365
492
62
4
0
257,608
1
L
Fenrir
4,983
293
1
0
0
40,866
0
L
Pele
7,369
433
32
2
0
214,214
0
W
Fenrir
8,522
501
67
4
0
229,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role