Player Matchup

Poseidon
Poseidon
ARYKOVER
Poseidon
Level 35
God Stats
34W - 33L
1,213 SR
Queue Stats
256W - 268L
1,335 Elo+
Party 1
Cerberus
Cerberus
Felou06
Cerberus
Level 21
God Stats
11W - 18L
1,406 SR
Queue Stats
40W - 59L
1,301 Elo+
Party 1
Neith
Neith
GGTheWitcherGG
Neith
Level 9
God Stats
0W - 2L
1,270 SR
Queue Stats
19W - 20L
1,354 Elo+
Solo
The Morrigan
The Morrigan
Lindonn33
The Morrigan
Level 29
God Stats
16W - 22L
1,463 SR
Queue Stats
101W - 107L
1,383 Elo+
Party 1
Fenrir
Fenrir
don-dela
Fenrir
Level 7
God Stats
0W - 4L
1,256 SR
Queue Stats
70W - 77L
1,365 Elo+
Party 1
Team Averages
Level 20
1,322 SR
1,348 Elo+

VS

Team Averages
Level 10
1,422 SR
1,333 Elo+
Heimdallr
Heimdallr
DarKnife332
Heimdallr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,123 Elo+
Solo
Thor
Thor
Gogu12
Thor
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 42L
1,377 Elo+
Solo
Discordia
Discordia
Gurkan313
Discordia
Level 10
God Stats
4W - 8L
1,316 SR
Queue Stats
7W - 12L
1,392 Elo+
Solo
Hel
Hel
Obliator
Hel
Level 17
God Stats
1W - 1L
1,281 SR
Queue Stats
43W - 46L
1,367 Elo+
Solo
Bellona
Bellona
Thonmar
Bellona
Level 8
God Stats
2W - 3L
1,515 SR
Queue Stats
74W - 68L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ARYKOVER
Poseidon
20
5 / 10 / 10
14,300
1,100
18,121
23,440
7,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Felou06
Cerberus
19
2 / 8 / 14
12,732
979
11,378
31,323
33,097
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

18
2 / 3 / 10
12,055
927
9,168
10,079
3,707
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Lindonn33
The Morrigan
19
8 / 12 / 7
14,632
1,126
25,598
20,469
6,804
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
don-dela
Fenrir
17
1 / 18 / 7
11,292
869
10,360
35,855
11,332
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarKnife332
Heimdallr
20
28 / 5 / 19
18,035
1,387
57,268
20,763
8,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
Gogu12
Thor
20
9 / 4 / 20
13,713
1,055
11,520
15,753
6,295
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Gurkan313
Discordia
20
5 / 1 / 26
13,937
1,072
23,456
9,493
3,356
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 3 / 35
13,506
1,039
3,972
14,636
6,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Thonmar
Bellona
20
7 / 5 / 25
13,634
1,049
19,175
20,062
9,999
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
176
18
Kills
51
51
Deaths
18
48
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ARYKOVER
Poseidon
5
10
10
1
W
Heimdallr
DarKnife332
Heimdallr
28
5
19
7.5
L
Cerberus
Felou06
Cerberus
2
8
14
1.13
L
2
3
10
2.33
W
Thor
Gogu12
Thor
9
4
20
4.75
W
Discordia
Gurkan313
Discordia
5
1
26
18
L
The Morrigan
Lindonn33
The Morrigan
8
12
7
0.96
W
2
3
35
6.5
W
Bellona
Thonmar
Bellona
7
5
25
3.9
L
Fenrir
don-dela
Fenrir
1
18
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,625
Damage
115,391
121,166
Taken
80,707
62,077
Mitigated
34,284
4,654
Healing
24,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ARYKOVER
Poseidon
18,121
995
0
236
23,440
7,137
0
6,285
17,155
74,450
0
W
Heimdallr
DarKnife332
Heimdallr
57,268
34,101
0
1,680
20,763
8,006
0
12,890
7,873
0
92,392
L
Cerberus
Felou06
Cerberus
11,378
255
0
2,226
31,323
33,097
0
7,061
24,259
21,327
0
L
9,168
3,100
0
686
10,079
3,707
0
2,657
7,422
0
20,901
W
Thor
Gogu12
Thor
11,520
4,092
0
0
15,753
6,295
0
9,997
5,756
0
17,450
W
Discordia
Gurkan313
Discordia
23,456
1,153
0
107
9,493
3,356
0
6,472
3,021
65,790
0
L
The Morrigan
Lindonn33
The Morrigan
25,598
3,695
0
998
20,469
6,804
0
3,639
16,057
44,346
0
W
3,972
675
15,960
6,282
14,636
6,628
0
11,874
2,762
9,558
0
W
Bellona
Thonmar
Bellona
19,175
4,123
0
313
20,062
9,999
0
13,864
6,198
207
41,407
L
Fenrir
don-dela
Fenrir
10,360
2,241
0
508
35,855
11,332
0
7,993
27,862
0
18,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,011
Gold Earned
72,825
224
Minions Killed
237
4
Camps Cleared
9
1,307,916
Distance Traveled
1,192,391
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
14,300
1,100
131
10
0
274,326
0
W
Heimdallr
18,035
1,387
75
6
5
225,141
0
L
Cerberus
12,732
979
23
2
1
260,101
1
L
Neith
12,055
927
28
2
0
246,256
0
W
Thor
13,713
1,055
16
1
0
217,747
0
W
Discordia
13,937
1,072
85
7
3
265,092
1
L
The Morrigan
14,632
1,126
38
3
3
254,188
0
W
Hel
13,506
1,039
13
1
0
226,618
0
W
Bellona
13,634
1,049
48
4
1
257,793
1
L
Fenrir
11,292
869
4
0
0
273,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role