Player Matchup

Achilles
Achilles
Bronze III
D3adlyAssas1n13
Achilles
Bronze III
Level 49
God Stats
3W - 4L
1,637 SR
Queue Stats
81W - 96L
968 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
IjustClockedIn
Ratatoskr
Silver IV
Level 146
God Stats
6W - 8L
1,337 SR
Queue Stats
171W - 166L
978 MMR
Solo
Izanami
Izanami
Silver III
TinsellyPoem412
Izanami
Silver III
Level 65
God Stats
1W - 3L
1,570 SR
Queue Stats
62W - 70L
974 MMR
Solo
Chang'e
Chang'e
Bronze III
mmaaddiiieeTTV
Chang'e
Bronze III
Level 56
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 2L
909 MMR
Party 3
King Arthur
King Arthur
Bronze III
xAntlSociaI
King Arthur
Bronze III
Level 65
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 2L
1,026 MMR
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,412 SR
971 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,544 SR
985 MMR
Yemoja
Yemoja
Bronze I
MyDarkShadow
Yemoja
Bronze I
Level 89
God Stats
3W - 2L
1,543 SR
Queue Stats
64W - 56L
966 MMR
Solo
Fenrir
Fenrir
Silver II
Oregoonian_
Fenrir
Silver II
Level 118
God Stats
2W - 0L
1,532 SR
Queue Stats
13W - 17L
1,173 MMR
Party 1
Hades
Hades
Gold V
Stupid_Ace23
Hades
Gold V
Level 67
God Stats
40W - 26L
1,578 SR
Queue Stats
156W - 160L
1,202 MMR
Party 2
Cupid
Cupid
Bronze I
The_Graham_Man_
Cupid
Bronze I
Level 67
God Stats
3W - 2L
1,524 SR
Queue Stats
11W - 14L
757 MMR
Party 1
Odin
Odin
Silver III
dominican_sossaa
Odin
Silver III
Level 69
God Stats
120W - 94L
1,542 SR
Queue Stats
287W - 269L
825 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
6 / 10 / 11
18,713
468
23,757
43,361
62,257
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ratatoskr
IjustClockedIn
Ratatoskr
20
8 / 8 / 8
22,153
554
17,970
30,464
21,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 14 / 9
21,922
548
31,899
34,225
13,848
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
2 / 16 / 6
18,001
450
18,880
33,425
15,444
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
xAntlSociaI
King Arthur
20
1 / 8 / 8
17,656
441
26,251
39,949
48,650
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AnubisAphroditePeleArachneMedusa

VS

Bans
PoseidonCerberusKumbhakarnaHeraErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 8 / 17
18,569
464
14,714
30,398
45,550
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
20
17 / 6 / 14
22,462
562
34,887
40,099
22,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
20 / 5 / 22
23,432
586
48,630
33,005
19,779
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 25
18,887
472
25,844
25,935
13,240
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
11 / 3 / 11
22,390
560
31,771
38,044
40,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
145
28
Kills
56
56
Deaths
28
42
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Achilles
6
10
11
1.15
L
Ratatoskr
IjustClockedIn
Ratatoskr
8
8
8
1.5
W
Yemoja
2
8
17
1.31
W
Fenrir
17
6
14
4
W
20
5
22
6.2
W
6
6
25
3.08
L
11
14
9
1.11
W
11
3
11
5.5
L
2
16
6
0.31
L
King Arthur
xAntlSociaI
King Arthur
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,757
Damage
155,846
181,424
Taken
167,481
161,938
Mitigated
141,377
43,425
Healing
61,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
23,757
9,820
0
9,567
43,361
62,257
1,207
17,735
25,626
0
92,038
L
Ratatoskr
IjustClockedIn
Ratatoskr
17,970
4,437
0
6,630
30,464
21,739
1,782
9,877
20,587
0
146,118
W
Yemoja
14,714
2,198
9,937
4,371
30,398
45,550
1,350
5,834
24,564
75,661
1,178
W
Fenrir
34,887
6,021
0
16,716
40,099
22,513
1,573
6,568
33,531
0
178,173
W
48,630
3,490
2,702
14,935
33,005
19,779
2,203
6,526
26,251
168,715
0
W
25,844
19,947
1,164
8,726
25,935
13,240
4,690
2,966
22,969
0
162,614
L
31,899
22,005
0
4,455
34,225
13,848
5,820
11,801
22,424
0
182,294
W
31,771
11,785
819
2,173
38,044
40,295
6,027
5,706
32,338
0
147,305
L
18,880
618
5,555
7,536
33,425
15,444
594
13,825
19,600
105,483
0
L
King Arthur
xAntlSociaI
King Arthur
26,251
1,608
0
9,682
39,949
48,650
462
11,143
28,806
7,522
119,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,445
Gold Earned
105,740
907
Minions Killed
881
0
Camps Cleared
0
3,358,820
Distance Traveled
3,699,304
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
18,713
468
140
4
0
721,067
3
L
Ratatoskr
22,153
554
212
5
0
764,782
10
W
Yemoja
18,569
464
69
2
0
751,379
11
W
Fenrir
22,462
562
190
5
0
785,027
5
W
Hades
23,432
586
260
7
0
722,182
3
W
Cupid
18,887
472
150
4
0
658,865
5
L
Izanami
21,922
548
234
6
0
600,840
5
W
Odin
22,390
560
212
5
0
781,851
0
L
Chang'e
18,001
450
161
4
0
596,637
3
L
King Arthur
17,656
441
160
4
0
675,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role