Player Matchup

Bacchus
Bacchus
Deez Nuggetsjr
Bacchus
Level 24
God Stats
6W - 1L
1,265 SR
Queue Stats
97W - 136L
1,024 Elo+
Solo
Olorun
Olorun
The IcyTiger
Olorun
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
355W - 427L
1,186 Elo+
Party 1
Chaac
Chaac
z Beaver MaN z
Chaac
Level 25
God Stats
9W - 3L
1,548 SR
Queue Stats
71W - 80L
1,075 Elo+
Party 1
Team Averages
Level 35
1,438 SR
1,095 Elo+

VS

Team Averages
Level 25
1,404 SR
982 Elo+
Izanami
Izanami
 
Izanami
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 43L
950 Elo+
Solo
Fenrir
Fenrir
BuffBaby4209896
Fenrir
Level 25
God Stats
1W - 6L
1,213 SR
Queue Stats
9W - 10L
883 Elo+
Solo
Nike
Nike
pedro1972004
Nike
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 114L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
12,324
725
7,299
14,174
8,669
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
14
1 / 1 / 9
10,675
628
8,445
8,066
4,125
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 4 / 6
11,895
700
12,089
18,014
18,098
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 8 / 2
11,043
650
9,390
15,575
5,608
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 1
8,224
484
766
2,149
618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
3 / 3 / 4
11,615
683
14,329
19,052
18,917
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
7
7
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
8
2
0.63
L
0
1
1
0.5
W
5
2
4
3.5
W
Olorun
1
1
9
5.5
L
3
3
4
1.67
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,833
Damage
24,485
40,254
Taken
36,776
30,892
Mitigated
25,143
12,410
Healing
1,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,390
7,999
0
1,285
15,575
5,608
163
7,653
7,922
0
46,759
L
766
303
123
144
2,149
618
0
677
1,472
0
2,606
W
7,299
598
0
560
14,174
8,669
296
97
14,077
32,042
0
W
Olorun
8,445
1,723
577
2,520
8,066
4,125
1,042
36
8,030
31,609
0
L
14,329
3,612
0
0
19,052
18,917
0
7,438
11,614
0
43,901
W
12,089
3,710
0
8,753
18,014
18,098
1,244
80
17,934
0
33,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
30,882
126
Minions Killed
107
0
Camps Cleared
0
916,159
Distance Traveled
611,987
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,043
650
65
4
0
240,863
0
L
Fenrir
8,224
484
5
0
0
71,793
1
W
Bacchus
12,324
725
30
2
0
320,838
2
W
Olorun
10,675
628
60
4
0
287,878
1
L
Nike
11,615
683
37
2
0
299,331
0
W
Chaac
11,895
700
36
2
0
307,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role