Player Matchup

Geb
Geb
ABoogiewitdaBean
Geb
Level 25
God Stats
14W - 10L
1,577 SR
Queue Stats
88W - 97L
1,303 Elo+
Solo
Arachne
Arachne
DMSIM22
Arachne
Level 28
God Stats
14W - 6L
1,911 SR
Queue Stats
145W - 166L
1,421 Elo+
Solo
Pele
Pele
Midget0DE4TH
Pele
Level 29
God Stats
11W - 7L
1,480 SR
Queue Stats
37W - 28L
1,504 Elo+
Solo
Ares
Ares
XxTrueGritxX
Ares
Level 27
God Stats
7W - 3L
1,740 SR
Queue Stats
87W - 77L
1,406 Elo+
Solo
Izanami
Izanami
fusili
Izanami
Level 29
God Stats
9W - 13L
1,578 SR
Queue Stats
242W - 277L
1,362 Elo+
Solo
Team Averages
Level 28
1,657 SR
1,399 Elo+

VS

Team Averages
Level 25
1,493 SR
1,379 Elo+
Fenrir
Fenrir
AlbeS1lk
Fenrir
Level 15
God Stats
17W - 15L
1,432 SR
Queue Stats
55W - 50L
1,409 Elo+
Party 2
Hel
Hel
Asuth
Hel
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 7L
1,505 Elo+
Solo
Zeus
Zeus
CrownDope
Zeus
Level 26
God Stats
12W - 8L
1,625 SR
Queue Stats
139W - 138L
1,524 Elo+
Party 2
Bellona
Bellona
DragonBreathX
Bellona
Level 26
God Stats
21W - 24L
1,408 SR
Queue Stats
52W - 102L
1,226 Elo+
Party 1
Merlin
Merlin
Ladybloodie
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 184L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 28
12,600
1,145
7,391
11,106
11,899
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
DMSIM22
Arachne
19
11 / 5 / 19
13,498
1,227
15,617
16,497
7,172
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
20 / 6 / 15
15,326
1,393
35,166
18,701
9,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 0 / 20
11,025
1,002
10,751
10,223
13,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
fusili
Izanami
17
3 / 5 / 13
11,395
1,036
7,408
9,953
4,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

262

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlbeS1lk
Fenrir
17
4 / 8 / 5
10,982
998
6,607
18,093
7,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Asuth
Hel
18
3 / 6 / 9
11,352
1,032
7,421
14,183
6,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
19
5 / 9 / 8
12,872
1,170
30,012
18,236
6,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
16
3 / 11 / 7
10,861
987
11,149
21,312
11,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
16
1 / 5 / 5
10,016
911
5,293
11,849
3,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
50
39
Kills
16
16
Deaths
39
95
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
0
28
16
L
Fenrir
AlbeS1lk
Fenrir
4
8
5
0.81
L
Hel
Asuth
Hel
3
6
9
1.25
L
Zeus
5
9
8
1
W
Arachne
DMSIM22
Arachne
11
5
19
4.1
L
Bellona
3
11
7
0.59
L
Merlin
1
5
5
0.7
W
20
6
15
4.58
W
3
0
20
13
W
Izanami
fusili
Izanami
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,333
Damage
60,482
66,480
Taken
83,673
46,121
Mitigated
36,344
8,910
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,391
0
0
398
11,106
11,899
0
8,956
2,150
15,050
0
L
Fenrir
AlbeS1lk
Fenrir
6,607
1,724
137
861
18,093
7,716
0
5,123
12,970
0
14,050
L
Hel
Asuth
Hel
7,421
190
8,165
3,681
14,183
6,491
0
1,882
12,301
28,796
0
L
Zeus
30,012
4,684
147
378
18,236
6,475
0
4,615
13,621
66,248
0
W
Arachne
DMSIM22
Arachne
15,617
9,567
0
1,985
16,497
7,172
0
10,152
6,345
0
31,984
L
Bellona
11,149
2,215
0
1,108
21,312
11,756
0
4,946
16,366
0
27,078
L
Merlin
5,293
824
0
685
11,849
3,906
0
1,576
10,273
15,661
0
W
35,166
9,707
0
6,247
18,701
9,247
0
9,533
9,168
0
57,359
W
10,751
145
0
0
10,223
13,455
0
6,888
3,335
17,532
0
W
Izanami
fusili
Izanami
7,408
5,904
0
280
9,953
4,348
0
7,197
2,756
0
34,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,844
Gold Earned
56,083
184
Minions Killed
190
7
Camps Cleared
8
1,014,832
Distance Traveled
950,930
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,600
1,145
16
1
0
232,858
0
L
Fenrir
10,982
998
14
1
1
229,430
0
L
Hel
11,352
1,032
52
5
0
204,577
2
L
Zeus
12,872
1,170
75
7
5
185,662
0
W
Arachne
13,498
1,227
24
2
2
222,895
0
L
Bellona
10,861
987
27
2
2
174,104
0
L
Merlin
10,016
911
22
2
0
157,157
0
W
Pele
15,326
1,393
54
5
4
220,239
0
W
Ares
11,025
1,002
11
1
0
192,841
0
W
Izanami
11,395
1,036
79
7
1
145,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role