Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 75L
1,459 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 104
God Stats
1W - 1L
1,821 SR
Queue Stats
8W - 12L
1,364 Elo+
Party 3
Sylvanus
Sylvanus
Damlugo
Sylvanus
Level 68
God Stats
2W - 3L
1,552 SR
Queue Stats
276W - 279L
1,547 Elo+
Solo
Fenrir
Fenrir
Hawa11anGuyOAHU
Fenrir
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 119L
1,489 Elo+
Solo
Hera
Hera
themurrman
Hera
Level 86
God Stats
1W - 3L
1,562 SR
Queue Stats
44W - 48L
1,540 Elo+
Solo
Team Averages
Level 89
1,587 SR
1,480 Elo+

VS

Team Averages
Level 132
1,531 SR
1,479 Elo+
Merlin
Merlin
FEMF8TALL
Merlin
Level 160
God Stats
18W - 15L
1,603 SR
Queue Stats
484W - 433L
1,459 Elo+
Party 1
Ravana
Ravana
FRACTURE 911
Ravana
Level 147
God Stats
7W - 11L
1,283 SR
Queue Stats
601W - 570L
1,495 Elo+
Solo
Khepri
Khepri
Mortos
Khepri
Level 88
God Stats
2W - 0L
1,725 SR
Queue Stats
75W - 70L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
ThaneKri0s
Sylvanus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,499 Elo+
Party 2
Susano
Susano
ThatGingerTom
Susano
Level 160
God Stats
8W - 8L
1,543 SR
Queue Stats
487W - 440L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 5 / 9
9,445
630
9,611
23,832
9,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
 
Ganesha
19
0 / 3 / 12
9,463
631
13,912
19,514
20,167
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Damlugo
Sylvanus
15
2 / 5 / 3
8,579
572
10,760
19,700
15,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 3 / 3
10,347
690
14,185
19,302
12,594
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 5 / 5
10,234
682
14,598
11,676
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FEMF8TALL
Merlin
18
1 / 1 / 14
10,849
723
24,393
8,217
4,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
20
10 / 1 / 10
12,059
804
15,455
11,522
7,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
Mortos
Khepri
16
1 / 5 / 18
10,133
676
9,816
22,096
24,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
ThaneKri0s
Sylvanus
17
2 / 3 / 16
11,288
753
12,083
22,385
25,215
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 4 / 9
10,898
727
20,454
16,127
10,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
13
Kills
21
21
Deaths
14
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
9
1.1
L
Ganesha
 
Ganesha
0
3
12
2
L
Sylvanus
Damlugo
Sylvanus
2
5
3
0.7
W
Merlin
FEMF8TALL
Merlin
1
1
14
8
W
Ravana
10
1
10
15
L
6
3
3
2.5
W
Khepri
Mortos
Khepri
1
5
18
2
W
Sylvanus
ThaneKri0s
Sylvanus
2
3
16
3.33
W
7
4
9
2.88
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,066
Damage
82,201
94,024
Taken
80,347
62,915
Mitigated
71,951
44,489
Healing
35,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,611
1,996
2,541
7,335
23,832
9,959
143
12,388
11,444
0
17,252
L
Ganesha
 
Ganesha
13,912
244
1,663
2,548
19,514
20,167
67
10,203
9,311
30,712
0
L
Sylvanus
Damlugo
Sylvanus
10,760
3,836
12,990
6,534
19,700
15,583
0
12,186
7,514
18,390
0
W
Merlin
FEMF8TALL
Merlin
24,393
1,352
683
1,498
8,217
4,515
1,095
3,753
4,464
61,800
0
W
Ravana
15,455
4,136
3,247
3,612
11,522
7,412
384
6,387
5,135
0
27,003
L
14,185
4,434
4,074
4,046
19,302
12,594
816
7,177
12,125
0
21,402
W
Khepri
Mortos
Khepri
9,816
1,656
1,126
2,283
22,096
24,463
571
10,621
11,475
15,323
0
W
Sylvanus
ThaneKri0s
Sylvanus
12,083
3,678
9,390
7,410
22,385
25,215
808
10,919
11,466
21,618
0
W
20,454
2,302
3,293
2,541
16,127
10,346
1,713
7,590
8,537
0
37,862
L
14,598
3,863
1,754
1,004
11,676
4,612
430
4,338
7,338
29,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,068
Gold Earned
55,227
110
Minions Killed
172
0
Camps Cleared
0
1,121,342
Distance Traveled
1,216,743
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,445
630
23
2
0
204,467
5
L
Ganesha
9,463
631
2
0
0
264,026
2
L
Sylvanus
8,579
572
27
2
0
211,524
0
W
Merlin
10,849
723
72
5
0
237,034
3
W
Ravana
12,059
804
40
3
0
269,690
0
L
Fenrir
10,347
690
21
1
0
290,793
1
W
Khepri
10,133
676
3
0
0
263,849
2
W
Sylvanus
11,288
753
30
2
0
223,209
1
W
Susano
10,898
727
27
2
0
222,961
3
L
Hera
10,234
682
37
2
0
150,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role