Player Matchup

Arachne
Arachne
ChurroChicano22
Arachne
Level 58
God Stats
4W - 1L
1,739 SR
Queue Stats
30W - 32L
1,262 Elo+
Party 2
Baba Yaga
Baba Yaga
Magic_Tiger23
Baba Yaga
Level 71
God Stats
3W - 2L
1,452 SR
Queue Stats
44W - 39L
1,330 Elo+
Party 2
Neith
Neith
Roelbaez15
Neith
Level 26
God Stats
30W - 25L
1,470 SR
Queue Stats
31W - 30L
1,259 Elo+
Party 2
Team Averages
Level 52
1,554 SR
1,284 Elo+

VS

Team Averages
Level 40
1,410 SR
1,310 Elo+
Achilles
Achilles
Flash2Gordon1
Achilles
Level 29
God Stats
12W - 7L
1,471 SR
Queue Stats
128W - 128L
1,377 Elo+
Party 1
Poseidon
Poseidon
LewpacShakobe
Poseidon
Level 25
God Stats
27W - 23L
1,416 SR
Queue Stats
246W - 256L
1,240 Elo+
Solo
Janus
Janus
NeoConscript
Janus
Level 66
God Stats
2W - 4L
1,343 SR
Queue Stats
113W - 108L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 5
18,800
696
21,503
23,369
9,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Magic_Tiger23
Baba Yaga
20
4 / 3 / 11
17,023
630
23,676
21,503
15,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
18
4 / 14 / 5
15,978
592
11,175
27,813
11,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Flash2Gordon1
Achilles
20
7 / 2 / 12
17,702
656
22,559
27,753
28,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
LewpacShakobe
Poseidon
20
11 / 5 / 6
17,795
659
18,544
19,343
6,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 12 / 12
16,179
599
18,695
21,355
5,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
19
Kills
22
23
Deaths
19
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
6
5
2.25
L
Achilles
Flash2Gordon1
Achilles
7
2
12
6.5
L
Poseidon
LewpacShakobe
Poseidon
11
5
6
2.8
W
Baba Yaga
Magic_Tiger23
Baba Yaga
4
3
11
3.17
L
4
12
12
0.83
W
Neith
4
14
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,354
Damage
59,798
72,685
Taken
68,451
35,809
Mitigated
40,847
22,769
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,503
16,847
771
4,926
23,369
9,119
200
10,703
12,666
0
116,061
L
Achilles
Flash2Gordon1
Achilles
22,559
6,872
534
4,501
27,753
28,077
1,270
8,330
19,423
0
95,749
L
Poseidon
LewpacShakobe
Poseidon
18,544
1,562
352
3,668
19,343
6,919
1,142
8,326
11,017
114,489
0
W
Baba Yaga
Magic_Tiger23
Baba Yaga
23,676
1,442
0
11,184
21,503
15,456
800
8,551
12,952
108,996
0
L
18,695
703
1,926
2,941
21,355
5,851
370
7,332
14,023
66,887
0
W
Neith
11,175
6,222
696
5,192
27,813
11,234
1,214
18,734
9,079
0
63,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,801
Gold Earned
51,676
307
Minions Killed
314
0
Camps Cleared
0
1,396,693
Distance Traveled
1,414,361
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
18,800
696
111
4
0
540,828
0
L
Achilles
17,702
656
105
4
0
565,958
4
L
Poseidon
17,795
659
127
5
0
475,131
5
W
Baba Yaga
17,023
630
131
5
0
466,291
1
L
Janus
16,179
599
82
3
0
373,272
0
W
Neith
15,978
592
65
2
0
389,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role