Player Matchup

Sol
Sol
Aaidynn
Sol
Level 14
God Stats
0W - 2L
1,168 SR
Queue Stats
1W - 6L
1,165 Elo+
Party 1
Merlin
Merlin
Cheshire4202881
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,167 Elo+
Party 1
Jing Wei
Jing Wei
rexis1992
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 1
Team Averages
Level 18
1,389 SR
1,165 Elo+

VS

Team Averages
Level 49
1,304 SR
1,319 Elo+
Neith
Neith
ChaseJohansson
Neith
Level 17
God Stats
9W - 9L
1,304 SR
Queue Stats
9W - 9L
1,198 Elo+
Party 2
Ganesha
Ganesha
mattyhogue1
Ganesha
Level 50
God Stats
16W - 10L
1,503 SR
Queue Stats
80W - 75L
1,399 Elo+
Party 2
Scylla
Scylla
ronmexico__7
Scylla
Level 79
God Stats
4W - 6L
1,104 SR
Queue Stats
128W - 144L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
0 / 6 / 5
7,655
638
2,935
6,298
1,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 9 / 3
9,452
788
3,365
9,275
3,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
rexis1992
Jing Wei
12
4 / 6 / 3
9,123
760
5,293
8,172
2,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 4 / 5
9,536
795
4,626
8,185
2,990
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
mattyhogue1
Ganesha
13
0 / 1 / 18
9,377
781
5,972
7,814
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
15
13 / 3 / 6
11,305
942
9,637
8,807
3,048
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
21
21
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
0
6
5
0.42
W
8
4
5
2.63
L
3
9
3
0.5
W
Ganesha
mattyhogue1
Ganesha
0
1
18
9
L
Jing Wei
rexis1992
Jing Wei
4
6
3
0.92
W
Scylla
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,593
Damage
20,235
23,745
Taken
24,806
7,547
Mitigated
9,437
675
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
2,935
891
0
450
6,298
1,403
0
4,882
1,416
11,436
0
W
4,626
1,556
0
2,389
8,185
2,990
1,093
1,754
6,431
0
20,557
L
3,365
449
0
225
9,275
3,279
0
5,030
4,245
20,730
0
W
Ganesha
mattyhogue1
Ganesha
5,972
202
0
1,255
7,814
3,399
209
2,022
5,792
42,614
0
L
Jing Wei
rexis1992
Jing Wei
5,293
3,618
0
0
8,172
2,865
0
5,725
2,447
0
15,791
W
Scylla
9,637
688
0
3,665
8,807
3,048
793
2,624
6,183
41,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
30,218
53
Minions Killed
146
0
Camps Cleared
0
489,898
Distance Traveled
621,546
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,655
638
13
1
0
165,862
0
W
Neith
9,536
795
39
3
0
181,326
3
L
Merlin
9,452
788
27
2
0
128,535
1
W
Ganesha
9,377
781
19
2
0
227,234
2
L
Jing Wei
9,123
760
13
1
0
195,501
0
W
Scylla
11,305
942
88
7
0
212,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role