Player Matchup

Odin
Odin
FuzzyNoob
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,307 Elo+
Party 2
Ra
Ra
MisturPichu
Ra
Level 5
God Stats
0W - 2L
1,504 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
hermiehurts
Jormungandr
Level 6
God Stats
0W - 2L
1,640 SR
Queue Stats
0W - 3L
1,307 Elo+
Party 2
Team Averages
Level 10
1,548 SR
1,371 Elo+

VS

Team Averages
Level 76
1,492 SR
1,459 Elo+
Hachiman
Hachiman
Abyssal Ranger
Hachiman
Level 17
God Stats
29W - 30L
1,461 SR
Queue Stats
149W - 128L
1,391 Elo+
Party 1
Ah Puch
Ah Puch
Minotairo
Ah Puch
Level 145
God Stats
5W - 5L
1,515 SR
Queue Stats
313W - 286L
1,728 Elo+
Solo
Nemesis
Nemesis
Mythridon
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
3 / 4 / 4
10,034
669
5,885
15,236
14,341
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 4
10,400
693
5,953
10,161
3,938
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
hermiehurts
Jormungandr
11
2 / 9 / 3
8,881
592
9,812
17,884
13,133
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
6 / 1 / 8
10,917
728
9,898
7,901
2,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Minotairo
Ah Puch
14
6 / 3 / 9
11,192
746
19,404
9,662
3,411
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Mythridon
Nemesis
14
5 / 4 / 6
10,618
708
6,552
11,789
4,707
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
17
17
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
6
1
8
10
L
Odin
3
4
4
1.25
W
Ah Puch
Minotairo
Ah Puch
6
3
9
3.5
L
3
4
4
1.25
W
Nemesis
Mythridon
Nemesis
5
4
6
2
L
Jormungandr
hermiehurts
Jormungandr
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,650
Damage
35,854
43,281
Taken
29,352
31,412
Mitigated
10,832
11,034
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
9,898
4,621
900
561
7,901
2,714
1,260
4,305
3,596
0
43,718
L
Odin
5,885
1,606
0
4,294
15,236
14,341
206
7,657
7,579
0
16,381
W
Ah Puch
Minotairo
Ah Puch
19,404
841
0
2,912
9,662
3,411
615
3,915
5,747
69,437
0
L
5,953
579
1,010
4,133
10,161
3,938
86
5,957
4,204
59,124
0
W
Nemesis
Mythridon
Nemesis
6,552
3,476
0
2,243
11,789
4,707
736
7,569
4,220
0
17,303
L
Jormungandr
hermiehurts
Jormungandr
9,812
2,527
174
1,423
17,884
13,133
14
5,843
12,041
25,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
32,727
150
Minions Killed
168
0
Camps Cleared
0
822,119
Distance Traveled
812,316
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,917
728
72
5
0
277,661
0
L
Odin
10,034
669
28
2
0
294,223
0
W
Ah Puch
11,192
746
82
5
0
290,604
4
L
Ra
10,400
693
93
6
0
258,158
0
W
Nemesis
10,618
708
14
1
0
244,051
0
L
Jormungandr
8,881
592
29
2
0
269,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role