Player Matchup

Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
BombsquadUS
Ah Muzen Cab
Level 124
God Stats
3W - 3L
1,546 SR
Queue Stats
628W - 434L
1,862 Elo+
Party 1
Hercules
Hercules
DerpestStar
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 213L
1,829 Elo+
Party 1
Pele
Pele
Sickoload
Pele
Level 48
God Stats
2W - 1L
1,940 SR
Queue Stats
207W - 92L
1,856 Elo+
Party 1
Ganesha
Ganesha
VientoDeprisa
Ganesha
Level 22
God Stats
4W - 2L
1,666 SR
Queue Stats
67W - 33L
1,617 Elo+
Party 3
Team Averages
Level 70
1,630 SR
1,733 Elo+

VS

Team Averages
Level 88
1,720 SR
1,599 Elo+
Achilles
Achilles
Calgun
Achilles
Level 160
God Stats
7W - 2L
1,703 SR
Queue Stats
197W - 103L
1,694 Elo+
Party 2
Ares
Ares
HYPERINFLATION
Ares
Level 145
God Stats
7W - 0L
1,903 SR
Queue Stats
146W - 52L
1,822 Elo+
Party 2
Artemis
Artemis
SketchyMexican01
Artemis
Level 40
God Stats
8W - 7L
1,500 SR
Queue Stats
379W - 502L
1,278 Elo+
Solo
Odin
Odin
burgerkinggaming
Odin
Level 29
God Stats
2W - 0L
1,780 SR
Queue Stats
14W - 10L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
dairyqueengaming
Kukulkan
Level 66
God Stats
20W - 9L
1,715 SR
Queue Stats
75W - 48L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
1
1 / 2 / 0
2,854
571
1,020
1,188
281
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
BombsquadUS
Ah Muzen Cab
6
0 / 2 / 1
3,578
716
957
2,904
733
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
DerpestStar
Hercules
6
2 / 0 / 0
3,759
752
898
1,590
509
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pele
6
0 / 1 / 0
3,440
688
1,478
2,809
1,133
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
2
0 / 1 / 1
2,760
552
944
1,567
496
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Calgun
Achilles
6
1 / 0 / 1
3,751
750
1,821
2,307
636
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

6
4 / 1 / 1
4,007
801
2,178
3,144
1,216
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
1 / 2 / 2
3,445
689
911
2,140
485
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 0 / 1
3,392
678
1,294
2,588
1,441
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,282
656
418
382
73
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
0
0.5
L
Ah Muzen Cab
BombsquadUS
Ah Muzen Cab
0
2
1
0.25
W
Achilles
Calgun
Achilles
1
0
1
1.5
L
Hercules
DerpestStar
Hercules
2
0
0
2
W
4
1
1
4.5
L
Pele
0
1
0
0
W
1
2
2
1
L
Ganesha
0
1
1
0.5
W
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,297
Damage
6,622
10,058
Taken
10,561
3,152
Mitigated
3,851
3,594
Healing
3,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,020
840
0
100
1,188
281
0
665
523
0
1,532
L
Ah Muzen Cab
BombsquadUS
Ah Muzen Cab
957
179
0
1,068
2,904
733
0
710
2,194
0
15,500
W
Achilles
Calgun
Achilles
1,821
710
0
576
2,307
636
0
0
2,307
0
13,532
L
Hercules
DerpestStar
Hercules
898
549
0
830
1,590
509
0
396
1,194
0
9,761
W
2,178
929
0
1,125
3,144
1,216
0
655
2,489
9,476
0
L
Pele
1,478
644
0
1,096
2,809
1,133
0
0
2,809
0
13,026
W
911
709
0
545
2,140
485
537
289
1,851
0
6,604
L
Ganesha
944
713
0
500
1,567
496
0
825
742
1,928
0
W
1,294
546
0
1,300
2,588
1,441
0
0
2,588
0
9,398
W
418
85
0
99
382
73
0
0
382
12,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,391
Gold Earned
17,877
88
Minions Killed
106
0
Camps Cleared
0
361,729
Distance Traveled
513,251
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
2,854
571
2
0
0
34,569
0
L
Ah Muzen Cab
3,578
716
41
8
0
93,447
0
W
Achilles
3,751
750
31
6
0
107,282
0
L
Hercules
3,759
752
25
5
0
100,632
1
W
Ares
4,007
801
6
1
0
124,102
3
L
Pele
3,440
688
19
4
0
98,379
0
W
Artemis
3,445
689
15
3
0
85,244
2
L
Ganesha
2,760
552
1
0
0
34,702
1
W
Odin
3,392
678
23
5
0
95,949
1
W
Kukulkan
3,282
656
31
6
0
100,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role