Player Matchup

Thor
Thor
Doinkl3rg
Thor
Level 4
God Stats
1W - 1L
1,594 SR
Queue Stats
67W - 48L
1,667 Elo+
Party 1
Merlin
Merlin
FourLokoGod
Merlin
Level 146
God Stats
2W - 1L
1,670 SR
Queue Stats
180W - 159L
1,612 Elo+
Party 1
Osiris
Osiris
LeDrip
Osiris
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 120L
1,583 Elo+
Party 1
Ymir
Ymir
Relax521
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,667 Elo+
Party 1
Ullr
Ullr
Shaman Of Yee
Ullr
Level 66
God Stats
1W - 5L
1,358 SR
Queue Stats
112W - 103L
1,590 Elo+
Party 1
Team Averages
Level 65
1,524 SR
1,624 Elo+

VS

Team Averages
Level 23
1,558 SR
1,659 Elo+
Merlin
Merlin
 
Merlin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ANDR0lD
King Arthur
Level 29
God Stats
1W - 1L
1,343 SR
Queue Stats
57W - 60L
1,565 Elo+
Solo
Sol
Sol
Erwick30
Sol
Level 28
God Stats
7W - 2L
1,778 SR
Queue Stats
110W - 92L
1,600 Elo+
Solo
Da Ji
Da Ji
SmoglessWinner
Da Ji
Level 29
God Stats
10W - 5L
1,671 SR
Queue Stats
89W - 79L
1,644 Elo+
Solo
Thor
Thor
TheSnailTrail
Thor
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 8L
1,986 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 11 / 1
5,979
427
3,786
12,735
3,699
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
11
3 / 6 / 0
7,125
509
6,357
9,497
2,452
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
LeDrip
Osiris
12
0 / 1 / 1
7,129
509
4,703
9,914
12,422
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
9
1 / 4 / 0
6,306
450
2,304
8,500
3,767
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 1
6,639
474
4,063
11,318
3,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 0 / 6
9,457
676
8,692
7,938
2,913
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ANDR0lD
King Arthur
15
3 / 0 / 1
9,121
652
7,681
6,496
7,319
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 2 / 3
8,773
627
8,843
9,410
2,913
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 1 / 7
9,497
678
8,792
9,174
3,333
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 2 / 3
8,956
640
8,599
7,915
3,065
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
27
27
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
6
8
W
King Arthur
ANDR0lD
King Arthur
3
0
1
3.5
L
Thor
0
11
1
0.05
W
5
2
3
3.25
L
Merlin
3
6
0
0.5
L
Osiris
LeDrip
Osiris
0
1
1
0.5
L
Ymir
1
4
0
0.25
L
1
5
1
0.3
W
7
1
7
10.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
42,607
51,964
Taken
40,933
25,632
Mitigated
19,543
8,564
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,692
722
0
2,244
7,938
2,913
417
2,028
5,910
65,805
0
W
King Arthur
ANDR0lD
King Arthur
7,681
1,865
0
4,196
6,496
7,319
0
0
6,496
0
54,720
L
Thor
3,786
2,042
0
1,015
12,735
3,699
0
3,870
8,721
0
26,959
W
8,843
4,161
0
5,459
9,410
2,913
3,862
2,801
6,609
54,492
0
L
Merlin
6,357
293
0
1,248
9,497
2,452
0
2,653
6,844
39,940
0
L
Osiris
LeDrip
Osiris
4,703
2,037
0
3,538
9,914
12,422
0
946
8,794
0
41,762
L
Ymir
2,304
687
0
0
8,500
3,767
0
4,561
3,939
9,533
0
L
4,063
1,755
0
2,763
11,318
3,292
398
5,505
5,813
0
41,445
W
8,792
2,795
0
3,682
9,174
3,333
285
1,770
7,404
0
50,859
W
8,599
1,938
0
2,372
7,915
3,065
0
2,062
5,853
0
46,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,178
Gold Earned
45,804
306
Minions Killed
482
0
Camps Cleared
0
1,251,244
Distance Traveled
1,412,327
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,457
676
118
8
0
272,624
1
W
King Arthur
9,121
652
109
8
0
292,061
4
L
Thor
5,979
427
51
4
0
245,288
1
W
Sol
8,773
627
92
7
0
256,343
4
L
Merlin
7,125
509
65
5
0
254,871
4
L
Osiris
7,129
509
93
7
0
256,617
2
L
Ymir
6,306
450
21
2
0
263,800
0
L
Ullr
6,639
474
76
5
0
230,668
2
W
Da Ji
9,497
678
84
6
0
294,298
2
W
Thor
8,956
640
79
6
0
297,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role