Player Matchup

Neith
Neith
BizzAK47
Neith
Level 20
God Stats
1W - 3L
1,302 SR
Queue Stats
1W - 4L
1,094 Elo+
Solo
Kukulkan
Kukulkan
Chyme
Kukulkan
Level 42
God Stats
8W - 9L
1,500 SR
Queue Stats
21W - 17L
1,553 Elo+
Party 1
Thor
Thor
JayBone1693
Thor
Level 15
God Stats
0W - 1L
1,274 SR
Queue Stats
10W - 9L
1,313 Elo+
Party 1
Bakasura
Bakasura
Wolf Forlorn
Bakasura
Level 48
God Stats
0W - 3L
1,426 SR
Queue Stats
11W - 8L
1,314 Elo+
Party 1
Medusa
Medusa
x iProTactics
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,227 Elo+
Party 1
Team Averages
Level 26
1,400 SR
1,300 Elo+

VS

Team Averages
Level 26
1,424 SR
1,358 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
248W - 257L
1,512 SR
Queue Stats
360W - 401L
1,341 Elo+
Solo
Susano
Susano
Astro-_-Moussa
Susano
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,396 Elo+
Solo
Heimdallr
Heimdallr
EN1S1996
Heimdallr
Level 26
God Stats
3W - 3L
1,264 SR
Queue Stats
11W - 11L
1,290 Elo+
Solo
Ares
Ares
ballparkterror3
Ares
Level 28
God Stats
14W - 8L
1,318 SR
Queue Stats
16W - 9L
1,421 Elo+
Solo
Skadi
Skadi
bebenardo_mario
Skadi
Level 18
God Stats
23W - 19L
1,525 SR
Queue Stats
48W - 66L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BizzAK47
Neith
18
3 / 11 / 5
12,403
954
9,167
18,680
7,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Chyme
Kukulkan
19
1 / 2 / 9
12,775
983
20,169
11,420
4,738
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
2 / 5 / 10
12,557
966
7,278
19,490
8,621
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
Wolf Forlorn
Bakasura
19
10 / 13 / 3
14,876
1,144
20,572
28,677
11,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 10 / 4
11,209
862
6,700
20,084
11,715
Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
4 / 3 / 17
13,295
1,023
8,250
10,604
8,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 4 / 14
13,406
1,031
12,533
13,883
7,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
EN1S1996
Heimdallr
20
15 / 4 / 14
15,564
1,197
39,448
16,131
8,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 3 / 16
14,152
1,089
9,021
16,190
22,036
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 3 / 13
14,162
1,089
20,895
12,524
5,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
115
17
Kills
41
41
Deaths
17
31
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
3
17
4.17
W
7
4
14
3.5
L
Neith
BizzAK47
Neith
3
11
5
0.5
L
Kukulkan
Chyme
Kukulkan
1
2
9
2.75
W
Heimdallr
EN1S1996
Heimdallr
15
4
14
5.5
L
2
5
10
1.4
L
Bakasura
Wolf Forlorn
Bakasura
10
13
3
0.88
W
6
3
16
4.67
W
9
3
13
5.17
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,886
Damage
90,147
98,351
Taken
69,332
43,871
Mitigated
52,031
2,659
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,250
202
3,520
3,379
10,604
8,388
0
3,412
6,714
31,843
0
W
12,533
4,222
157
689
13,883
7,651
0
1,579
11,554
0
29,448
L
Neith
BizzAK47
Neith
9,167
7,150
0
69
18,680
7,465
0
5,427
13,253
0
27,872
L
Kukulkan
Chyme
Kukulkan
20,169
1,856
0
470
11,420
4,738
0
745
10,675
53,067
0
W
Heimdallr
EN1S1996
Heimdallr
39,448
27,672
0
3,906
16,131
8,408
0
5,199
10,506
0
66,850
L
7,278
966
0
390
19,490
8,621
0
2,453
17,037
0
26,729
L
Bakasura
Wolf Forlorn
Bakasura
20,572
15,232
0
1,076
28,677
11,332
0
4,098
24,579
0
37,573
W
9,021
318
352
747
16,190
22,036
0
4,541
11,229
23,041
0
W
20,895
13,441
0
1,168
12,524
5,548
0
5,438
6,726
0
42,919
L
6,700
3,852
0
654
20,084
11,715
0
4,548
15,536
0
13,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,820
Gold Earned
70,579
219
Minions Killed
237
9
Camps Cleared
7
1,072,768
Distance Traveled
1,067,392
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,295
1,023
72
6
3
236,699
0
W
Susano
13,406
1,031
34
3
0
217,190
0
L
Neith
12,403
954
40
3
1
173,690
0
L
Kukulkan
12,775
983
67
5
1
223,246
2
W
Heimdallr
15,564
1,197
72
6
2
178,338
0
L
Thor
12,557
966
51
4
0
256,161
2
L
Bakasura
14,876
1,144
36
3
7
239,061
0
W
Ares
14,152
1,089
30
2
2
232,078
4
W
Skadi
14,162
1,089
29
2
0
203,087
0
L
Medusa
11,209
862
25
2
0
180,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role