Player Matchup

Zeus
Zeus
Destruuction
Zeus
Level 102
God Stats
44W - 31L
1,519 SR
Queue Stats
347W - 342L
1,394 Elo+
Party 1
Jormungandr
Jormungandr
a fat pencil
Jormungandr
Level 46
God Stats
7W - 4L
1,908 SR
Queue Stats
79W - 92L
1,594 Elo+
Party 1
Medusa
Medusa
alxSTEELERS65
Medusa
Level 62
God Stats
36W - 39L
1,328 SR
Queue Stats
214W - 203L
1,430 Elo+
Party 1
Team Averages
Level 70
1,585 SR
1,472 Elo+

VS

Team Averages
Level 92
1,595 SR
1,486 Elo+
Agni
Agni
BovineZebra3585
Agni
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 45L
1,505 Elo+
Party 2
Nike
Nike
ShriekingWeasel
Nike
Level 121
God Stats
22W - 14L
1,612 SR
Queue Stats
403W - 446L
1,443 Elo+
Solo
Neith
Neith
TheS0vietOnion
Neith
Level 69
God Stats
2W - 0L
1,675 SR
Queue Stats
132W - 108L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
9,612
641
17,108
7,598
2,538
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
a fat pencil
Jormungandr
10
0 / 6 / 3
8,421
561
5,229
13,034
7,865
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 9 / 2
9,329
622
6,525
14,875
4,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 7
11,378
759
12,544
10,237
4,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 12
10,844
723
9,620
16,273
15,854
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 2 / 11
10,531
702
8,440
10,931
4,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
20
20
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
1
7
14.5
L
3
5
2
0.8
W
5
2
12
5.5
W
4
2
11
4.75
L
Jormungandr
a fat pencil
Jormungandr
0
6
3
0.25
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,862
Damage
30,604
35,507
Taken
37,441
15,193
Mitigated
24,221
4,151
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,544
987
0
5,462
10,237
4,060
746
6,648
3,589
44,964
0
L
17,108
568
453
576
7,598
2,538
130
3,455
4,143
37,279
0
W
9,620
2,203
361
3,442
16,273
15,854
624
7,665
8,608
0
33,714
W
8,440
2,910
0
5,774
10,931
4,307
1,312
8,036
2,895
0
41,759
L
Jormungandr
a fat pencil
Jormungandr
5,229
1,013
375
771
13,034
7,865
0
4,596
8,438
29,198
0
L
6,525
2,712
94
1,882
14,875
4,790
594
4,557
10,318
0
30,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,362
Gold Earned
32,753
132
Minions Killed
159
0
Camps Cleared
0
678,766
Distance Traveled
848,566
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,378
759
60
4
0
289,307
1
L
Zeus
9,612
641
62
4
0
229,704
0
W
Nike
10,844
723
40
3
0
294,172
0
W
Neith
10,531
702
59
4
0
265,087
2
L
Jormungandr
8,421
561
27
2
0
230,114
1
L
Medusa
9,329
622
43
3
0
218,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role