Player Matchup

Horus
Horus
Silver III
HAHAxYOUxDIED
Horus
Silver III
Level 42
God Stats
4W - 3L
1,727 SR
Queue Stats
10W - 13L
1,473 MMR
Party 2
Odin
Odin
Silver I
Kickbutowski77
Odin
Silver I
Level 138
God Stats
9W - 5L
1,800 SR
Queue Stats
11W - 9L
1,593 MMR
Party 2
Merlin
Merlin
Gold IV
LegendaryOtaku1
Merlin
Gold IV
Level 145
God Stats
2W - 1L
1,578 SR
Queue Stats
12W - 10L
1,757 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,701 SR
1,608 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,591 SR
1,561 MMR
Fenrir
Fenrir
Gold III
Gears Senpai
Fenrir
Gold III
Level 94
God Stats
14W - 7L
1,668 SR
Queue Stats
69W - 56L
1,634 MMR
Party 1
King Arthur
King Arthur
Gold V
Lordovchaos
King Arthur
Gold V
Level 129
God Stats
0W - 3L
1,361 SR
Queue Stats
106W - 96L
1,462 MMR
Party 1
Hera
Hera
Gold IV
Tiger-Effect
Hera
Gold IV
Level 127
God Stats
16W - 10L
1,744 SR
Queue Stats
221W - 223L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
12,107
605
6,348
20,887
26,791
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
7 / 1 / 6
13,191
660
15,423
16,386
12,035
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 2 / 8
13,983
699
25,003
15,010
6,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HadesZeusAphroditeKumbhakarnaChaac

VS

Bans
SkadiAchillesHeimdallrCu ChulainnArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 6 / 2
12,453
623
11,905
20,625
12,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Lordovchaos
King Arthur
14
1 / 4 / 5
11,579
579
10,806
21,847
24,193
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

16
1 / 7 / 4
11,641
582
18,754
14,745
5,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
6
6
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
6
2
0.83
W
2
3
9
2.17
W
7
1
6
10
W
8
2
8
6
L
King Arthur
Lordovchaos
King Arthur
1
4
5
0.88
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,774
Damage
41,465
52,283
Taken
57,217
45,638
Mitigated
42,004
15,826
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,905
2,415
696
3,900
20,625
12,162
1,130
9,731
10,894
0
42,519
W
6,348
2,803
2,571
4,702
20,887
26,791
767
8,134
12,753
0
23,916
W
15,423
4,266
0
2,312
16,386
12,035
1,014
8,819
7,567
9,884
61,202
W
25,003
1,508
0
6,241
15,010
6,812
773
2,450
12,560
95,732
0
L
King Arthur
Lordovchaos
King Arthur
10,806
1,023
0
4,206
21,847
24,193
0
12,823
9,024
356
40,037
L
18,754
5,076
316
2,360
14,745
5,649
365
5,102
9,643
74,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,281
Gold Earned
35,673
201
Minions Killed
202
0
Camps Cleared
0
1,081,001
Distance Traveled
1,071,968
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,453
623
44
2
0
366,864
3
W
Horus
12,107
605
24
1
0
353,633
6
W
Odin
13,191
660
75
4
0
382,461
2
W
Merlin
13,983
699
102
5
0
344,907
1
L
King Arthur
11,579
579
46
2
0
383,465
3
L
Hera
11,641
582
112
6
0
321,639
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role