Player Matchup

Chaac
Chaac
 
Chaac
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Mac-_-Sin
Aphrodite
Level 86
God Stats
15W - 19L
1,398 SR
Queue Stats
15W - 22L
1,340 Elo+
Party 1
Da Ji
Da Ji
OXxWEAZELxXO
Da Ji
Level 68
God Stats
15W - 10L
1,579 SR
Queue Stats
23W - 30L
1,372 Elo+
Party 1
Team Averages
Level 77
1,493 SR
1,404 Elo+

VS

Team Averages
Level 73
1,394 SR
1,425 Elo+
Khepri
Khepri
Glyphion_1023
Khepri
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,446 Elo+
Solo
Merlin
Merlin
TwinApollo23
Merlin
Level 88
God Stats
2W - 1L
1,377 SR
Queue Stats
92W - 96L
1,472 Elo+
Solo
Amaterasu
Amaterasu
YIN-IN-YANG
Amaterasu
Level 58
God Stats
2W - 4L
1,306 SR
Queue Stats
18W - 25L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 1 / 11
10,575
661
10,478
24,983
16,003
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Mac-_-Sin
Aphrodite
14
4 / 1 / 8
10,995
687
6,471
12,123
5,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 5
11,890
743
13,106
11,324
4,749
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,582
599
8,875
13,263
13,186
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
12
2 / 5 / 1
9,524
595
15,082
8,981
3,081
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
YIN-IN-YANG
Amaterasu
12
0 / 4 / 3
9,188
574
5,732
13,919
9,000
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
3
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
11
6.5
L
1
4
2
0.5
W
Aphrodite
Mac-_-Sin
Aphrodite
4
1
8
8
W
8
1
5
10.5
L
Merlin
2
5
1
0.5
L
Amaterasu
YIN-IN-YANG
Amaterasu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,055
Damage
29,689
48,430
Taken
36,163
26,498
Mitigated
25,267
36,054
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,478
1,712
404
10,482
24,983
16,003
1,391
13,032
11,951
0
55,200
L
8,875
418
1,173
1,319
13,263
13,186
0
3,746
9,517
36,613
479
W
Aphrodite
Mac-_-Sin
Aphrodite
6,471
0
13,373
8,747
12,123
5,746
165
7,360
4,763
28,521
0
W
13,106
5,935
1,001
2,047
11,324
4,749
1,717
4,276
7,048
0
47,105
L
Merlin
15,082
395
0
93
8,981
3,081
0
598
8,383
51,932
0
L
Amaterasu
YIN-IN-YANG
Amaterasu
5,732
1,302
0
2,942
13,919
9,000
0
2,181
11,738
0
32,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
28,294
160
Minions Killed
151
0
Camps Cleared
0
872,139
Distance Traveled
825,032
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,575
661
69
4
0
259,938
0
L
Khepri
9,582
599
47
3
0
273,194
3
W
Aphrodite
10,995
687
44
3
0
295,664
1
W
Da Ji
11,890
743
47
3
0
316,537
0
L
Merlin
9,524
595
66
4
0
255,102
1
L
Amaterasu
9,188
574
38
2
0
296,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role