Player Matchup

Hel
Hel
Mr Viegas
Hel
Level 124
God Stats
1W - 0L
1,302 SR
Queue Stats
292W - 302L
1,487 Elo+
Party 1
Rama
Rama
SparTTaZ
Rama
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 18L
1,424 Elo+
Solo
King Arthur
King Arthur
StarkillerSGM
King Arthur
Level 99
God Stats
10W - 7L
1,490 SR
Queue Stats
61W - 48L
1,469 Elo+
Party 1
Team Averages
Level 115
1,431 SR
1,460 Elo+

VS

Team Averages
Level 50
1,450 SR
1,456 Elo+
Bakasura
Bakasura
DormantNormal
Bakasura
Level 16
God Stats
55W - 43L
1,631 SR
Queue Stats
390W - 353L
1,476 Elo+
Solo
Scylla
Scylla
Mandrakado
Scylla
Level 81
God Stats
0W - 2L
1,219 SR
Queue Stats
16W - 18L
1,386 Elo+
Party 2
Raijin
Raijin
XxGodDeadxX
Raijin
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
10,290
686
5,008
11,648
3,774
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
7 / 2 / 3
11,463
764
9,505
12,711
3,705
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
StarkillerSGM
King Arthur
13
3 / 1 / 7
9,799
653
8,412
12,827
11,408
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DormantNormal
Bakasura
13
4 / 2 / 2
10,040
669
6,173
10,468
4,150
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Mandrakado
Scylla
11
0 / 5 / 4
8,610
574
8,855
8,548
2,646
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
12
2 / 5 / 4
9,399
627
11,915
9,301
3,317
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
6
6
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DormantNormal
Bakasura
4
2
2
2.5
L
Scylla
Mandrakado
Scylla
0
5
4
0.4
W
2
3
7
1.83
W
Rama
7
2
3
4.25
W
King Arthur
StarkillerSGM
King Arthur
3
1
7
6.5
L
Raijin
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,925
Damage
26,943
37,186
Taken
28,317
18,887
Mitigated
10,113
22,992
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DormantNormal
Bakasura
6,173
4,847
0
2,255
10,468
4,150
0
3,079
7,389
0
15,825
L
Scylla
Mandrakado
Scylla
8,855
276
147
1,447
8,548
2,646
0
1,375
7,173
35,767
0
W
5,008
656
10,252
6,907
11,648
3,774
551
5,372
5,917
38,441
0
W
Rama
9,505
6,760
0
3,214
12,711
3,705
2,434
7,384
4,787
0
69,867
W
King Arthur
StarkillerSGM
King Arthur
8,412
579
0
2,619
12,827
11,408
0
8,427
4,042
0
27,135
L
Raijin
11,915
771
438
1,183
9,301
3,317
0
634
8,667
37,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,552
Gold Earned
28,049
185
Minions Killed
136
0
Camps Cleared
0
838,028
Distance Traveled
776,595
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,040
669
38
3
0
300,621
3
L
Scylla
8,610
574
35
2
0
251,769
5
W
Hel
10,290
686
63
4
0
281,391
3
W
Rama
11,463
764
95
6
0
267,638
1
W
King Arthur
9,799
653
27
2
0
288,999
5
L
Raijin
9,399
627
63
4
0
224,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role