Player Matchup

Merlin
Merlin
CVDMR
Merlin
Level 28
God Stats
14W - 16L
1,286 SR
Queue Stats
308W - 274L
1,393 Elo+
Solo
Da Ji
Da Ji
IAN RENATO
Da Ji
Level 17
God Stats
9W - 7L
1,484 SR
Queue Stats
26W - 23L
1,346 Elo+
Party 1
Sun Wukong
Sun Wukong
MATHEUS W666
Sun Wukong
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,366 Elo+
Party 1
Neith
Neith
NicKDKombat
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Onosio
Yemoja
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 24L
1,285 Elo+
Party 1
Team Averages
Level 16
1,454 SR
1,378 Elo+

VS

Team Averages
Level 19
1,680 SR
1,419 Elo+
Artio
Artio
Araldokiler
Artio
Level 26
God Stats
3W - 2L
1,735 SR
Queue Stats
791W - 820L
1,352 Elo+
Solo
Bakasura
Bakasura
GokuGuerreiroZ
Bakasura
Level 16
God Stats
19W - 9L
1,933 SR
Queue Stats
36W - 23L
1,532 Elo+
Party 2
Neith
Neith
Minyk
Neith
Level 11
God Stats
1W - 2L
1,657 SR
Queue Stats
24W - 23L
1,382 Elo+
Solo
Poseidon
Poseidon
SanWW
Poseidon
Level 18
God Stats
18W - 14L
1,573 SR
Queue Stats
97W - 96L
1,453 Elo+
Solo
Fenrir
Fenrir
stil008
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CVDMR
Merlin
19
9 / 3 / 3
13,081
569
14,998
9,756
4,135
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
20
16 / 0 / 6
14,066
612
25,503
20,647
10,618
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
MATHEUS W666
Sun Wukong
16
2 / 3 / 6
10,430
453
4,261
11,181
8,383
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 6 / 7
9,398
409
6,431
10,372
2,914
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
Onosio
Yemoja
16
2 / 2 / 12
11,745
511
8,523
11,543
5,218
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
9,268
403
3,717
16,449
9,405
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
17
6 / 3 / 1
10,618
462
7,650
14,905
4,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Minyk
Neith
16
1 / 4 / 5
10,234
445
5,013
11,659
3,710
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
SanWW
Poseidon
19
5 / 8 / 4
11,697
509
16,305
15,702
5,263
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
stil008
Fenrir
12
2 / 9 / 2
8,923
388
7,802
17,559
5,046
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
29
Kills
14
14
Deaths
29
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Merlin
CVDMR
Merlin
9
3
3
3.5
L
Bakasura
6
3
1
2.17
W
Da Ji
16
0
6
19
W
Sun Wukong
MATHEUS W666
Sun Wukong
2
3
6
1.67
L
Neith
Minyk
Neith
1
4
5
0.88
W
0
6
7
0.58
W
Yemoja
Onosio
Yemoja
2
2
12
4
L
Poseidon
SanWW
Poseidon
5
8
4
0.88
L
Fenrir
stil008
Fenrir
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,716
Damage
40,487
63,499
Taken
76,274
31,268
Mitigated
27,996
18,725
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,717
553
471
4,006
16,449
9,405
297
4,151
12,298
25,341
0
W
Merlin
CVDMR
Merlin
14,998
550
0
2,193
9,756
4,135
1,069
4,749
4,797
92,897
0
L
Bakasura
7,650
5,117
0
2,377
14,905
4,572
1,471
3,023
11,882
0
39,166
W
Da Ji
25,503
6,280
0
9,311
20,647
10,618
631
3,340
16,708
0
132,807
W
Sun Wukong
MATHEUS W666
Sun Wukong
4,261
1,564
0
1,069
11,181
8,383
961
2,541
8,171
0
58,424
L
Neith
Minyk
Neith
5,013
993
246
2,425
11,659
3,710
1,020
2,850
8,809
0
53,671
W
6,431
1,996
0
1,061
10,372
2,914
1,064
4,091
5,939
0
27,528
W
Yemoja
Onosio
Yemoja
8,523
2,558
3,275
1,816
11,543
5,218
1,571
5,301
6,242
51,833
0
L
Poseidon
SanWW
Poseidon
16,305
1,012
0
1,739
15,702
5,263
0
6,571
9,131
83,793
0
L
Fenrir
stil008
Fenrir
7,802
1,506
0
2,073
17,559
5,046
0
6,926
10,633
0
36,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,720
Gold Earned
50,740
552
Minions Killed
396
0
Camps Cleared
0
2,017,347
Distance Traveled
1,920,931
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,268
403
25
1
0
358,358
2
W
Merlin
13,081
569
171
7
0
400,571
6
L
Bakasura
10,618
462
87
4
0
444,875
1
W
Da Ji
14,066
612
155
7
0
435,081
0
W
Sun Wukong
10,430
453
93
4
0
428,045
1
L
Neith
10,234
445
81
4
0
400,532
5
W
Neith
9,398
409
53
2
0
329,587
1
W
Yemoja
11,745
511
80
3
0
424,063
1
L
Poseidon
11,697
509
149
6
0
353,987
1
L
Fenrir
8,923
388
54
2
0
363,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role