Player Matchup

He Bo
He Bo
HerstaLL
He Bo
Level 133
God Stats
1W - 2L
1,214 SR
Queue Stats
125W - 103L
1,554 Elo+
Party 1
Thor
Thor
JimmyNoPro
Thor
Level 125
God Stats
2W - 1L
1,453 SR
Queue Stats
44W - 41L
1,590 Elo+
Solo
Chiron
Chiron
hoLYMoRPHeuS
Chiron
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 25L
1,600 Elo+
Party 1
Janus
Janus
omgitsjager
Janus
Level 144
God Stats
2W - 4L
1,543 SR
Queue Stats
123W - 119L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
图书管理员
Kuzenbo
Level 154
God Stats
5W - 1L
1,903 SR
Queue Stats
158W - 145L
1,673 Elo+
Solo
Team Averages
Level 140
1,522 SR
1,582 Elo+

VS

Team Averages
Level 125
1,403 SR
1,524 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BabyHypo
Fafnir
Level 129
God Stats
9W - 14L
1,203 SR
Queue Stats
905W - 897L
1,603 Elo+
Solo
Bastet
Bastet
TheWilkyWay
Bastet
Level 89
God Stats
3W - 2L
1,528 SR
Queue Stats
199W - 229L
1,494 Elo+
Solo
Jing Wei
Jing Wei
mikhan
Jing Wei
Level 121
God Stats
0W - 3L
1,281 SR
Queue Stats
250W - 279L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HerstaLL
He Bo
13
5 / 2 / 8
8,035
1,148
5,282
5,456
2,012
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 15
7,461
1,066
6,348
8,232
7,284
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
14
5 / 1 / 14
8,195
1,171
11,341
8,710
3,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 2 / 5
8,640
1,234
7,331
7,005
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 1 / 11
7,734
1,105
3,098
10,278
13,790
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 6 / 2
6,758
965
8,502
6,094
2,167
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
 
Hun Batz
10
0 / 5 / 4
5,955
851
4,273
7,221
2,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
BabyHypo
Fafnir
12
2 / 3 / 3
6,966
995
4,818
9,521
9,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
12
2 / 3 / 1
6,612
945
5,498
7,560
3,076
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
mikhan
Jing Wei
12
1 / 4 / 2
6,735
962
4,355
7,398
2,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
21
Kills
7
7
Deaths
21
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
6
2
0.5
L
Hun Batz
 
Hun Batz
0
5
4
0.4
L
Fafnir
BabyHypo
Fafnir
2
3
3
1.17
W
He Bo
HerstaLL
He Bo
5
2
8
4.5
W
2
1
15
9.5
L
Bastet
2
3
1
0.83
W
Chiron
5
1
14
12
L
Jing Wei
mikhan
Jing Wei
1
4
2
0.5
W
7
2
5
4.75
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,400
Damage
27,446
39,681
Taken
37,794
29,696
Mitigated
20,451
16,004
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,502
554
0
80
6,094
2,167
0
2,553
3,541
11,889
0
L
Hun Batz
 
Hun Batz
4,273
740
575
879
7,221
2,886
274
3,473
3,748
0
9,294
L
Fafnir
BabyHypo
Fafnir
4,818
1,516
687
2,622
9,521
9,416
303
4,901
4,620
8,129
0
W
He Bo
HerstaLL
He Bo
5,282
244
1,500
915
5,456
2,012
1,515
1,946
3,510
14,375
0
W
6,348
645
2,143
2,408
8,232
7,284
1,176
2,327
5,905
0
11,381
L
Bastet
5,498
1,502
883
513
7,560
3,076
351
2,226
5,334
0
12,326
W
Chiron
11,341
6,642
1,572
3,561
8,710
3,914
1,207
4,062
4,436
0
25,914
L
Jing Wei
mikhan
Jing Wei
4,355
2,065
951
1,145
7,398
2,906
918
2,558
4,840
0
12,196
W
7,331
520
890
1,789
7,005
2,696
707
3,330
3,675
17,538
0
W
3,098
1,367
665
561
10,278
13,790
1,154
1,655
8,623
8,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,065
Gold Earned
33,026
103
Minions Killed
51
0
Camps Cleared
0
715,810
Distance Traveled
576,186
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,758
965
7
1
0
113,176
0
L
Hun Batz
5,955
851
7
1
0
111,642
0
L
Fafnir
6,966
995
9
1
0
92,129
0
W
He Bo
8,035
1,148
24
3
0
150,995
1
W
Thor
7,461
1,066
12
2
0
152,803
2
L
Bastet
6,612
945
11
2
0
134,300
0
W
Chiron
8,195
1,171
28
4
0
136,008
0
L
Jing Wei
6,735
962
17
2
0
124,939
0
W
Janus
8,640
1,234
23
3
0
145,988
1
W
Kuzenbo
7,734
1,105
16
2
0
130,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role