Player Matchup

Ra
Ra
 
Ra
Level 15
God Stats
13W - 20L
1,455 SR
Queue Stats
19W - 28L
1,255 Elo+
Solo
Loki
Loki
Ja3kobdaV1p3r
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,033 Elo+
Party 1
Tyr
Tyr
TheEvilElf10
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,273 Elo+
Solo
Hades
Hades
Trippy_Night02
Hades
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,033 Elo+
Party 1
Anubis
Anubis
pirulitao71
Anubis
Level 7
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 6L
961 Elo+
Solo
Team Averages
Level 11
1,441 SR
1,111 Elo+

VS

Team Averages
Level 22
1,353 SR
1,265 Elo+
Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
3W - 3L
1,466 SR
Queue Stats
49W - 35L
1,286 Elo+
Solo
Jormungandr
Jormungandr
WytchPudding
Jormungandr
Level 24
God Stats
2W - 7L
1,246 SR
Queue Stats
90W - 103L
1,234 Elo+
Party 2
Neith
Neith
XxColdNoodlesxX
Neith
Level 18
God Stats
20W - 13L
1,444 SR
Queue Stats
45W - 39L
1,271 Elo+
Solo
Nox
Nox
cobwebby_popcorn
Nox
Level 27
God Stats
7W - 13L
1,108 SR
Queue Stats
208W - 234L
1,310 Elo+
Party 2
Apollo
Apollo
cultured-precis9
Apollo
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 42L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 14 / 2
9,283
928
3,991
18,730
7,886
13
1 / 8 / 0
8,423
842
2,937
10,365
4,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 11 / 0
9,284
928
11,684
22,705
15,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 6 / 1
8,444
844
3,356
13,031
8,366
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
15
1 / 10 / 1
9,219
922
6,489
14,296
7,749
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
9 / 0 / 26
11,623
1,162
10,016
9,343
4,497
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
WytchPudding
Jormungandr
18
6 / 0 / 30
11,040
1,104
9,757
9,179
10,634
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
19 / 0 / 17
12,874
1,287
23,933
4,238
1,961
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 0 / 29
11,743
1,174
12,171
5,171
2,097
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 5 / 18
10,394
1,039
14,969
9,559
3,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
169
4
Kills
49
49
Deaths
5
4
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
14
2
0.07
W
Da Ji
 
Da Ji
9
0
26
22
L
1
8
0
0.13
L
2
11
0
0.18
L
0
6
1
0.08
W
Jormungandr
WytchPudding
Jormungandr
6
0
30
21
W
19
0
17
27.5
W
7
0
29
21.5
W
8
5
18
3.4
L
Anubis
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,457
Damage
70,846
79,127
Taken
37,490
43,793
Mitigated
22,270
3,167
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,991
730
124
733
18,730
7,886
0
5,461
13,269
26,924
0
W
Da Ji
 
Da Ji
10,016
4,183
0
806
9,343
4,497
0
1,412
7,931
0
19,687
L
2,937
1,202
0
0
10,365
4,556
0
1,744
8,621
0
5,088
L
11,684
3,373
0
1,158
22,705
15,236
0
6,600
16,105
0
20,479
L
3,356
2,176
0
306
13,031
8,366
0
4,484
8,547
6,103
0
W
Jormungandr
WytchPudding
Jormungandr
9,757
3,302
111
836
9,179
10,634
0
5,174
4,005
26,242
0
W
23,933
17,934
0
882
4,238
1,961
0
1,703
2,535
0
42,421
W
12,171
2,768
0
0
5,171
2,097
0
2,654
2,517
23,395
0
W
14,969
10,608
0
619
9,559
3,081
0
2,893
5,450
0
20,146
L
Anubis
6,489
2,124
0
846
14,296
7,749
0
3,639
10,657
27,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,653
Gold Earned
57,674
119
Minions Killed
165
3
Camps Cleared
2
614,602
Distance Traveled
916,417
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,283
928
48
5
1
130,374
4
W
Da Ji
11,623
1,162
28
3
1
218,472
0
L
Loki
8,423
842
5
1
0
105,517
1
L
Tyr
9,284
928
19
2
0
186,824
0
L
Hades
8,444
844
9
1
0
105,010
0
W
Jormungandr
11,040
1,104
38
4
0
206,483
3
W
Neith
12,874
1,287
52
5
1
154,469
0
W
Nox
11,743
1,174
34
3
0
189,389
2
W
Apollo
10,394
1,039
13
1
0
147,604
0
L
Anubis
9,219
922
38
4
2
86,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role