Player Matchup

Mercury
Mercury
Dvces
Mercury
Level 15
God Stats
23W - 27L
1,364 SR
Queue Stats
107W - 117L
1,166 Elo+
Party 2
Hachiman
Hachiman
JJ Bala
Hachiman
Level 25
God Stats
3W - 9L
1,233 SR
Queue Stats
17W - 28L
1,146 Elo+
Party 3
Cerberus
Cerberus
Marcolla22
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,292 Elo+
Party 3
Ullr
Ullr
Pedriceleste
Ullr
Level 15
God Stats
6W - 8L
1,295 SR
Queue Stats
96W - 106L
1,200 Elo+
Party 2
Anubis
Anubis
ironfran
Anubis
Level 14
God Stats
50W - 28L
1,399 SR
Queue Stats
219W - 234L
1,209 Elo+
Party 2
Team Averages
Level 19
1,358 SR
1,203 Elo+

VS

Team Averages
Level 21
1,562 SR
1,277 Elo+
Nike
Nike
Alejithoaisaacpi
Nike
Level 29
God Stats
5W - 3L
1,453 SR
Queue Stats
138W - 142L
1,305 Elo+
Solo
Da Ji
Da Ji
IAN RENATO
Da Ji
Level 17
God Stats
9W - 7L
1,445 SR
Queue Stats
26W - 23L
1,319 Elo+
Party 1
Ra
Ra
MATHEUS W666
Ra
Level 14
God Stats
5W - 2L
1,848 SR
Queue Stats
11W - 11L
1,281 Elo+
Party 1
Artemis
Artemis
Onosio
Artemis
Level 15
God Stats
10W - 8L
1,567 SR
Queue Stats
18W - 24L
1,245 Elo+
Party 1
Ymir
Ymir
deesstructor29
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dvces
Mercury
15
6 / 10 / 4
11,105
463
11,310
20,709
7,986
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
JJ Bala
Hachiman
16
3 / 8 / 1
10,248
427
4,528
12,056
3,602
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Marcolla22
Cerberus
13
0 / 10 / 2
8,191
341
6,990
22,438
14,180
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 12 / 0
10,530
439
13,642
23,538
7,781
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
ironfran
Anubis
14
1 / 13 / 5
9,581
399
12,182
18,917
7,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 15
14,786
616
17,042
20,982
18,615
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
20
10 / 1 / 14
15,221
634
15,485
14,610
6,670
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
9 / 2 / 20
13,670
570
15,487
10,835
3,958
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Onosio
Artemis
20
17 / 5 / 7
14,571
607
22,045
18,814
7,665
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 5 / 16
11,930
497
10,549
20,043
17,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
123
17
Kills
51
53
Deaths
17
12
Assists
72
Player
Kills
Deaths
Assists
KDA
W
13
4
15
5.13
L
Mercury
Dvces
Mercury
6
10
4
0.8
W
Da Ji
10
1
14
17
L
Hachiman
JJ Bala
Hachiman
3
8
1
0.44
W
9
2
20
9.5
L
Cerberus
Marcolla22
Cerberus
0
10
2
0.1
W
Artemis
Onosio
Artemis
17
5
7
4.1
L
7
12
0
0.58
W
2
5
16
2
L
Anubis
ironfran
Anubis
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,652
Damage
80,608
97,658
Taken
85,284
40,643
Mitigated
54,681
13,561
Healing
31,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,042
3,671
0
4,147
20,982
18,615
2,852
11,461
9,521
0
90,254
L
Mercury
Dvces
Mercury
11,310
6,877
207
2,779
20,709
7,986
1,960
6,082
14,627
0
59,188
W
Da Ji
15,485
4,338
0
6,011
14,610
6,670
0
1,118
13,492
0
125,929
L
Hachiman
JJ Bala
Hachiman
4,528
3,085
0
620
12,056
3,602
1,598
5,284
6,772
0
47,504
W
15,487
2,298
5,195
5,690
10,835
3,958
2,618
4,360
6,475
80,634
0
L
Cerberus
Marcolla22
Cerberus
6,990
680
0
2,860
22,438
14,180
589
5,078
17,360
35,805
0
W
Artemis
Onosio
Artemis
22,045
15,749
510
7,322
18,814
7,665
3,419
2,483
16,331
0
108,548
L
13,642
6,513
166
2,129
23,538
7,781
52
7,748
15,790
0
48,915
W
10,549
849
0
2,251
20,043
17,773
371
2,386
17,657
42,374
619
L
Anubis
ironfran
Anubis
12,182
656
99
4,701
18,917
7,094
1,396
1,307
17,610
52,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,655
Gold Earned
70,178
405
Minions Killed
584
0
Camps Cleared
0
1,872,356
Distance Traveled
2,259,755
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,786
616
138
6
0
462,224
1
L
Mercury
11,105
463
91
4
0
464,382
3
W
Da Ji
15,221
634
159
7
0
439,663
2
L
Hachiman
10,248
427
86
4
0
357,414
0
W
Ra
13,670
570
136
6
0
468,817
1
L
Cerberus
8,191
341
70
3
0
369,931
0
W
Artemis
14,571
607
107
4
0
443,496
2
L
Ullr
10,530
439
63
3
0
351,128
0
W
Ymir
11,930
497
44
2
0
445,555
6
L
Anubis
9,581
399
95
4
0
329,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role