Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 59L
1,132 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 25
God Stats
38W - 23L
1,441 SR
Queue Stats
98W - 129L
1,159 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
156W - 218L
1,118 Elo+
Party 1
Team Averages
Level 29
1,480 SR
1,137 Elo+

VS

Team Averages
Level 19
1,403 SR
1,248 Elo+
Cerberus
Cerberus
 
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,230 Elo+
Party 2
Cupid
Cupid
Adam Youch
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,014 Elo+
Party 2
Fenrir
Fenrir
Jorge-Doce
Fenrir
Level 18
God Stats
1W - 1L
1,208 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
6 / 5 / 13
10,790
771
9,524
10,013
3,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Skadi
 
Skadi
16
13 / 1 / 14
12,154
868
18,026
11,192
4,321
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
 
Bellona
15
9 / 5 / 10
11,395
814
8,435
12,428
6,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 12 / 5
8,552
611
3,724
16,932
10,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
12
5 / 7 / 2
9,862
704
8,794
10,568
3,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Jorge-Doce
Fenrir
13
4 / 9 / 5
10,352
739
8,608
17,541
11,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
28
Kills
9
11
Deaths
28
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
5
13
2.5
W
Skadi
 
Skadi
13
1
14
20
W
Bellona
 
Bellona
9
5
10
2.8
L
Cerberus
 
Cerberus
0
12
5
0.21
L
Cupid
5
7
2
0.86
L
Fenrir
Jorge-Doce
Fenrir
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,985
Damage
21,126
33,633
Taken
45,041
14,721
Mitigated
25,843
5,973
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,524
5,014
0
237
10,013
3,602
1,428
1,503
8,510
0
41,141
W
Skadi
 
Skadi
18,026
11,122
0
4,142
11,192
4,321
338
1,034
10,158
0
51,406
W
Bellona
 
Bellona
8,435
2,845
0
1,594
12,428
6,798
1,595
1,291
11,137
0
33,079
L
Cerberus
 
Cerberus
3,724
301
0
862
16,932
10,241
111
21
16,911
21,465
0
L
Cupid
8,794
5,516
0
1,415
10,568
3,811
484
0
10,568
0
26,852
L
Fenrir
Jorge-Doce
Fenrir
8,608
2,447
0
275
17,541
11,791
675
0
17,541
0
15,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,339
Gold Earned
28,766
135
Minions Killed
108
0
Camps Cleared
0
763,158
Distance Traveled
624,638
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,790
771
42
3
0
258,647
0
W
Skadi
12,154
868
50
4
0
231,904
0
W
Bellona
11,395
814
43
3
0
272,607
0
L
Cerberus
8,552
611
46
3
0
197,763
0
L
Cupid
9,862
704
47
3
0
197,487
3
L
Fenrir
10,352
739
15
1
0
229,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role