Player Matchup

Scylla
Scylla
Gold V
Destruction99
Scylla
Gold V
Level 124
God Stats
2W - 2L
1,721 SR
Queue Stats
166W - 183L
1,433 MMR
Solo
Mercury
Mercury
Bronze III
Scran
Mercury
Bronze III
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,409 MMR
Solo
Rama
Rama
Silver II
Shaundy
Rama
Silver II
Level 100
God Stats
1W - 0L
1,534 SR
Queue Stats
26W - 24L
1,489 MMR
Party 1
Poseidon
Poseidon
Silver III
g177013
Poseidon
Silver III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,429 MMR
Solo
Khepri
Khepri
Gold III
segbloodhound
Khepri
Gold III
Level 113
God Stats
5W - 1L
1,637 SR
Queue Stats
18W - 15L
1,418 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,578 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,616 SR
1,431 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Silver I
Fattalicious
Janus
Silver I
Level 109
God Stats
0W - 3L
1,335 SR
Queue Stats
29W - 28L
1,437 MMR
Party 2
Horus
Horus
Gold V
Ikmahoz
Horus
Gold V
Level 125
God Stats
10W - 2L
1,987 SR
Queue Stats
73W - 72L
1,402 MMR
Solo
Cernunnos
Cernunnos
Silver II
Nafra96
Cernunnos
Silver II
Level 89
God Stats
0W - 1L
1,625 SR
Queue Stats
52W - 59L
1,419 MMR
Solo
Hades
Hades
Gold III
Sevnotic
Hades
Gold III
Level 146
God Stats
18W - 19L
1,634 SR
Queue Stats
191W - 193L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 14
15,070
655
15,177
9,033
3,607
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Scran
Mercury
19
12 / 6 / 13
14,294
621
13,430
16,186
7,504
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Shaundy
Rama
20
4 / 1 / 5
13,839
602
9,031
12,400
4,498
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
g177013
Poseidon
20
12 / 1 / 11
14,684
638
27,583
15,295
5,318
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 4 / 16
11,758
511
4,275
15,594
16,215
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
YemojaThorNikeAphroditePersephone

VS

Bans
HeimdallrKing ArthurSobekGaneshaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
8 / 7 / 4
13,107
570
14,258
18,344
10,538
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
5 / 8 / 3
11,564
503
12,734
12,848
4,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Ikmahoz
Horus
13
0 / 5 / 6
9,524
414
4,741
19,150
15,235
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Nafra96
Cernunnos
17
0 / 4 / 1
10,459
455
7,145
14,403
5,802
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Sevnotic
Hades
15
0 / 11 / 6
10,109
440
8,335
18,724
11,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
35
Kills
13
13
Deaths
35
59
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
8
7
4
1.43
W
7
1
14
14
L
5
8
3
0.81
L
Horus
Ikmahoz
Horus
0
5
6
0.6
L
Cernunnos
Nafra96
Cernunnos
0
4
1
0.13
W
Mercury
Scran
Mercury
12
6
13
3.08
L
Hades
Sevnotic
Hades
0
11
6
0.27
W
Rama
Shaundy
Rama
4
1
5
6.5
W
Poseidon
g177013
Poseidon
12
1
11
17.5
W
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,496
Damage
47,213
68,508
Taken
83,469
37,142
Mitigated
47,945
19,821
Healing
16,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,258
3,340
0
4,527
18,344
10,538
0
9,383
8,961
0
85,792
W
15,177
1,458
0
4,055
9,033
3,607
2,546
3,649
5,384
118,372
0
L
12,734
930
0
446
12,848
4,576
0
6,636
6,212
87,214
0
L
Horus
Ikmahoz
Horus
4,741
2,268
1,307
3,589
19,150
15,235
0
10,987
8,163
0
19,015
L
Cernunnos
Nafra96
Cernunnos
7,145
3,394
0
4,164
14,403
5,802
0
7,580
6,823
0
80,889
W
Mercury
Scran
Mercury
13,430
7,145
0
3,629
16,186
7,504
341
6,941
9,245
0
74,605
L
Hades
Sevnotic
Hades
8,335
1,313
94
2,832
18,724
11,794
0
12,449
6,275
55,756
0
W
Rama
Shaundy
Rama
9,031
7,343
0
7,226
12,400
4,498
2,874
1,477
10,923
0
116,050
W
Poseidon
g177013
Poseidon
27,583
4,070
0
3,611
15,295
5,318
1,686
5,186
10,109
113,843
0
W
4,275
313
0
1,300
15,594
16,215
319
4,427
11,167
21,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,645
Gold Earned
54,763
643
Minions Killed
579
0
Camps Cleared
0
2,338,163
Distance Traveled
2,034,307
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,107
570
134
6
0
434,303
4
W
Scylla
15,070
655
192
8
0
433,434
6
L
Janus
11,564
503
160
7
0
398,238
2
L
Horus
9,524
414
16
1
0
475,290
11
L
Cernunnos
10,459
455
167
7
0
381,636
7
W
Mercury
14,294
621
110
5
0
530,302
2
L
Hades
10,109
440
102
4
0
344,840
9
W
Rama
13,839
602
166
7
0
419,989
13
W
Poseidon
14,684
638
155
7
0
504,575
2
W
Khepri
11,758
511
20
1
0
449,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role