Player Matchup

Sobek
Sobek
EnriqueV92
Sobek
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,362 Elo+
Party 1
Fenrir
Fenrir
MaykholF29
Fenrir
Level 43
God Stats
28W - 27L
1,498 SR
Queue Stats
85W - 111L
1,267 Elo+
Party 1
Izanami
Izanami
OliverHrra10
Izanami
Level 31
God Stats
32W - 17L
1,567 SR
Queue Stats
83W - 88L
1,300 Elo+
Party 1
Hel
Hel
l Venera l
Hel
Level 24
God Stats
2W - 0L
1,485 SR
Queue Stats
4W - 1L
1,502 Elo+
Solo
Hades
Hades
lucas130606
Hades
Level 28
God Stats
8W - 1L
1,547 SR
Queue Stats
11W - 4L
1,450 Elo+
Solo
Team Averages
Level 30
1,519 SR
1,376 Elo+

VS

Team Averages
Level 27
1,491 SR
1,278 Elo+
Mercury
Mercury
 
Mercury
Level 27
God Stats
1W - 1L
1,470 SR
Queue Stats
180W - 175L
1,293 Elo+
Party 2
Cerberus
Cerberus
HedaRaccoon
Cerberus
Level 29
God Stats
25W - 28L
1,485 SR
Queue Stats
53W - 66L
1,268 Elo+
Solo
Hades
Hades
Javi9183
Hades
Level 29
God Stats
38W - 24L
1,510 SR
Queue Stats
148W - 131L
1,385 Elo+
Party 2
Olorun
Olorun
Sr_GATOO123
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,190 Elo+
Solo
Chiron
Chiron
blueguinea358
Chiron
Level 29
God Stats
2W - 3L
1,487 SR
Queue Stats
161W - 192L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
5 / 0 / 5
10,348
517
4,105
13,428
13,690
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
MaykholF29
Fenrir
17
12 / 0 / 7
11,543
577
12,039
11,922
4,961
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
OliverHrra10
Izanami
17
3 / 3 / 6
10,796
540
8,735
9,922
3,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 6 / 2
8,087
404
4,652
12,834
6,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
8 / 1 / 9
10,920
546
16,195
12,529
6,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 10 / 2
8,064
403
3,768
13,087
4,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
HedaRaccoon
Cerberus
13
0 / 4 / 1
8,020
401
8,167
10,675
4,754
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Javi9183
Hades
14
5 / 6 / 1
9,697
485
10,308
15,930
7,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
12
1 / 8 / 2
8,294
415
8,728
12,513
4,050
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 2 / 0
8,459
423
7,869
7,535
2,479
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
30
Kills
10
10
Deaths
30
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
10
2
0.2
W
Sobek
5
0
5
7.5
L
Cerberus
HedaRaccoon
Cerberus
0
4
1
0.13
L
Hades
Javi9183
Hades
5
6
1
0.92
W
Fenrir
MaykholF29
Fenrir
12
0
7
15.5
W
Izanami
OliverHrra10
Izanami
3
3
6
2
L
Olorun
1
8
2
0.25
L
3
2
0
1.5
W
2
6
2
0.5
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,726
Damage
38,840
60,635
Taken
59,740
34,327
Mitigated
22,680
23,481
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,768
1,280
0
141
13,087
4,114
846
4,377
8,710
0
32,850
W
Sobek
4,105
312
243
3,704
13,428
13,690
174
6,907
6,521
30,078
0
L
Cerberus
HedaRaccoon
Cerberus
8,167
144
0
2,263
10,675
4,754
0
2,438
8,237
38,473
0
L
Hades
Javi9183
Hades
10,308
2,494
110
3,436
15,930
7,283
3,391
8,381
7,549
55,655
0
W
Fenrir
MaykholF29
Fenrir
12,039
3,768
393
6,339
11,922
4,961
470
3,460
8,462
0
68,890
W
Izanami
OliverHrra10
Izanami
8,735
6,660
0
1,869
9,922
3,295
1,723
2,152
7,770
0
75,345
L
Olorun
8,728
5,181
93
2,314
12,513
4,050
2,371
8,368
4,145
33,485
0
L
7,869
3,723
754
2,465
7,535
2,479
127
1,356
6,147
0
33,907
W
4,652
1,306
1,122
2,430
12,834
6,359
28
9,002
3,832
28,314
0
W
16,195
950
1,368
6,013
12,529
6,022
61
5,682
6,847
72,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,694
Gold Earned
42,534
416
Minions Killed
365
0
Camps Cleared
0
1,734,346
Distance Traveled
1,589,689
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,064
403
54
3
0
369,930
2
W
Sobek
10,348
517
25
1
0
326,062
0
L
Cerberus
8,020
401
78
4
0
304,245
0
L
Hades
9,697
485
105
5
0
291,122
0
W
Fenrir
11,543
577
97
5
0
423,205
0
W
Izanami
10,796
540
148
7
0
377,226
1
L
Olorun
8,294
415
64
3
0
288,886
1
L
Chiron
8,459
423
64
3
0
335,506
3
W
Hel
8,087
404
35
2
0
256,203
0
W
Hades
10,920
546
111
6
0
351,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role