Player Matchup

Baron Samedi
Baron Samedi
DavidPTY113
Baron Samedi
Level 109
God Stats
21W - 18L
1,556 SR
Queue Stats
90W - 104L
1,451 Elo+
Solo
Bakasura
Bakasura
JuiciiJAKE
Bakasura
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 149L
1,154 Elo+
Solo
Horus
Horus
diego_mag
Horus
Level 43
God Stats
7W - 3L
1,666 SR
Queue Stats
94W - 98L
1,248 Elo+
Solo
Team Averages
Level 72
1,574 SR
1,284 Elo+

VS

Team Averages
Level 83
1,428 SR
1,174 Elo+
Olorun
Olorun
 
Olorun
Level 56
God Stats
15W - 18L
1,465 SR
Queue Stats
233W - 308L
1,141 Elo+
Solo
Fenrir
Fenrir
Generole Lee
Fenrir
Level 125
God Stats
29W - 50L
1,319 SR
Queue Stats
303W - 405L
1,197 Elo+
Solo
Chang'e
Chang'e
xAMIRIKx
Chang'e
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
176W - 218L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DavidPTY113
Baron Samedi
17
8 / 6 / 10
13,897
695
24,145
20,749
10,347
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
JuiciiJAKE
Bakasura
16
5 / 3 / 13
13,486
674
11,168
14,897
6,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
diego_mag
Horus
17
8 / 1 / 10
13,610
681
10,978
18,442
13,646
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
5 / 8 / 3
12,472
624
15,517
19,743
7,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
16
4 / 6 / 6
12,878
644
10,697
19,626
10,636
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
xAMIRIKx
Chang'e
14
1 / 7 / 6
11,434
572
12,616
19,513
16,330
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
21
Kills
10
10
Deaths
21
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
8
3
0.81
W
Baron Samedi
DavidPTY113
Baron Samedi
8
6
10
2.17
L
Fenrir
4
6
6
1.17
W
Bakasura
JuiciiJAKE
Bakasura
5
3
13
3.83
W
Horus
diego_mag
Horus
8
1
10
13
L
Chang'e
xAMIRIKx
Chang'e
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,291
Damage
38,830
54,088
Taken
58,882
30,454
Mitigated
34,800
28,285
Healing
23,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
15,517
7,577
3,998
6,906
19,743
7,834
947
8,423
11,107
57,407
0
W
Baron Samedi
DavidPTY113
Baron Samedi
24,145
2,415
2,230
8,742
20,749
10,347
1,933
11,662
9,087
95,541
0
L
Fenrir
10,697
3,151
414
4,557
19,626
10,636
40
5,536
13,455
0
40,456
W
Bakasura
JuiciiJAKE
Bakasura
11,168
7,447
0
3,016
14,897
6,461
963
8,385
6,512
0
28,841
W
Horus
diego_mag
Horus
10,978
5,261
4,625
9,672
18,442
13,646
883
8,561
9,881
0
31,074
L
Chang'e
xAMIRIKx
Chang'e
12,616
489
1,837
5,469
19,513
16,330
396
10,232
9,182
60,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,993
Gold Earned
36,784
180
Minions Killed
186
0
Camps Cleared
0
1,109,778
Distance Traveled
915,687
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,472
624
66
3
0
254,988
3
W
Baron Samedi
13,897
695
114
6
0
290,389
2
L
Fenrir
12,878
644
43
2
0
332,319
0
W
Bakasura
13,486
674
48
2
0
413,217
1
W
Horus
13,610
681
18
1
0
406,172
0
L
Chang'e
11,434
572
77
4
0
328,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role