Player Matchup

Hachiman
Hachiman
Boolahan
Hachiman
Level 125
God Stats
0W - 3L
1,310 SR
Queue Stats
127W - 119L
1,514 Elo+
Party 2
Cernunnos
Cernunnos
GettysburgJam
Cernunnos
Level 160
God Stats
4W - 12L
1,282 SR
Queue Stats
444W - 446L
1,487 Elo+
Solo
Janus
Janus
HeyBubUrDead
Janus
Level 153
God Stats
3W - 6L
1,397 SR
Queue Stats
332W - 330L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Snitz23
Nu Wa
Level 121
God Stats
6W - 8L
1,143 SR
Queue Stats
345W - 347L
1,494 Elo+
Party 2
Merlin
Merlin
Stephkill007
Merlin
Level 114
God Stats
8W - 7L
1,423 SR
Queue Stats
577W - 573L
1,490 Elo+
Solo
Team Averages
Level 135
1,311 SR
1,494 Elo+

VS

Team Averages
Level 109
1,574 SR
1,394 Elo+
Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ElDomino2
Sol
Level 116
God Stats
3W - 1L
1,651 SR
Queue Stats
150W - 172L
1,496 Elo+
Solo
Bacchus
Bacchus
ItzWunderbar
Bacchus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,095 Elo+
Party 1
Da Ji
Da Ji
NJzSonOfKrypton
Da Ji
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,240 Elo+
Party 1
Bellona
Bellona
Twizted xPainx
Bellona
Level 158
God Stats
2W - 0L
1,719 SR
Queue Stats
18W - 13L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Boolahan
Hachiman
18
5 / 6 / 9
10,739
767
10,402
14,093
5,643
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
GettysburgJam
Cernunnos
18
6 / 5 / 9
10,965
783
13,540
12,156
5,197
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 6 / 7
9,415
673
9,905
9,839
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Snitz23
Nu Wa
17
2 / 7 / 13
10,298
736
15,100
13,125
4,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
16
3 / 6 / 7
9,773
698
11,309
11,348
4,246
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
6 / 4 / 11
11,688
835
11,169
11,685
4,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 2 / 17
11,105
793
11,303
14,977
5,568
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
ItzWunderbar
Bacchus
17
3 / 4 / 20
10,626
759
9,451
14,303
16,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 7
8,758
626
667
11,111
4,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
19 / 4 / 10
13,222
944
22,960
17,040
13,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
95
18
Kills
30
30
Deaths
19
45
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
4
11
2.88
L
Hachiman
Boolahan
Hachiman
5
6
9
1.58
W
2
2
17
5.25
L
Cernunnos
GettysburgJam
Cernunnos
6
5
9
2.1
L
2
6
7
0.92
W
Bacchus
ItzWunderbar
Bacchus
3
4
20
3.25
W
0
5
7
0.7
L
Nu Wa
Snitz23
Nu Wa
2
7
13
1.21
L
Merlin
3
6
7
1.08
W
19
4
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,256
Damage
55,550
60,561
Taken
69,116
23,367
Mitigated
44,424
17,060
Healing
32,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,169
231
4,497
3,635
11,685
4,593
704
6,480
5,205
44,758
0
L
Hachiman
Boolahan
Hachiman
10,402
4,004
672
2,816
14,093
5,643
509
7,515
6,578
0
20,626
W
11,303
1,367
754
7,430
14,977
5,568
2,689
7,463
7,514
40,113
0
L
Cernunnos
GettysburgJam
Cernunnos
13,540
4,921
1,186
2,008
12,156
5,197
330
7,327
4,829
0
24,699
L
9,905
669
2,284
1,445
9,839
3,326
215
4,389
5,450
18,816
0
W
Bacchus
ItzWunderbar
Bacchus
9,451
534
1,654
1,934
14,303
16,386
904
7,804
6,363
19,566
0
W
667
0
2,294
913
11,111
4,309
691
6,002
5,109
0
3,350
L
Nu Wa
Snitz23
Nu Wa
15,100
3,236
1,816
2,522
13,125
4,955
588
6,582
6,543
29,934
0
L
Merlin
11,309
934
1,013
1,298
11,348
4,246
0
6,110
5,238
31,672
0
W
22,960
5,624
4,150
4,815
17,040
13,568
1,031
8,565
8,475
0
34,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,190
Gold Earned
55,399
135
Minions Killed
160
0
Camps Cleared
0
1,201,323
Distance Traveled
1,285,144
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,688
835
63
5
0
248,706
0
L
Hachiman
10,739
767
22
2
0
225,954
0
W
Sol
11,105
793
50
4
0
252,361
0
L
Cernunnos
10,965
783
28
2
0
248,864
0
L
Janus
9,415
673
20
1
0
248,376
0
W
Bacchus
10,626
759
15
1
0
264,507
0
W
Da Ji
8,758
626
3
0
0
249,984
0
L
Nu Wa
10,298
736
24
2
0
232,301
4
L
Merlin
9,773
698
41
3
0
245,828
0
W
Bellona
13,222
944
29
2
0
269,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role