Player Matchup

Osiris
Osiris
BigKingToast
Osiris
Level 49
God Stats
1W - 1L
1,527 SR
Queue Stats
18W - 14L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
PandaPoliceClub
Baron Samedi
Level 64
God Stats
10W - 6L
1,644 SR
Queue Stats
32W - 30L
1,488 Elo+
Party 1
Artemis
Artemis
SpivelordMcCool
Artemis
Level 25
God Stats
4W - 7L
1,445 SR
Queue Stats
12W - 21L
1,349 Elo+
Party 1
Team Averages
Level 46
1,539 SR
1,465 Elo+

VS

Team Averages
Level 46
1,589 SR
1,501 Elo+
Zeus
Zeus
TheEndorado
Zeus
Level 28
God Stats
5W - 3L
1,718 SR
Queue Stats
46W - 29L
1,533 Elo+
Party 2
Pele
Pele
djskullz17
Pele
Level 62
God Stats
3W - 0L
1,469 SR
Queue Stats
108W - 57L
1,459 Elo+
Party 2
Odin
Odin
killerbeast874
Odin
Level 47
God Stats
5W - 6L
1,579 SR
Queue Stats
154W - 89L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
2 / 10 / 8
9,486
593
10,165
17,592
16,272
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
PandaPoliceClub
Baron Samedi
14
7 / 5 / 6
11,211
701
8,796
12,565
4,166
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 6 / 7
10,260
641
9,104
11,643
3,072
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 12
11,491
718
17,208
11,575
3,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
12 / 4 / 5
12,803
800
13,797
14,915
5,562
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 4 / 14
11,206
700
5,899
11,450
6,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
13
Kills
21
21
Deaths
13
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
10
8
0.6
L
Baron Samedi
PandaPoliceClub
Baron Samedi
7
5
6
2
L
4
6
7
1.25
W
5
5
12
2.2
W
12
4
5
3.63
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,065
Damage
36,904
41,800
Taken
37,940
23,510
Mitigated
15,638
8,327
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,165
4,918
0
1,698
17,592
16,272
0
8,839
8,753
0
23,241
L
Baron Samedi
PandaPoliceClub
Baron Samedi
8,796
484
1,173
3,163
12,565
4,166
252
4,911
7,654
41,174
0
L
9,104
4,049
0
2,293
11,643
3,072
148
3,486
8,157
0
37,461
W
17,208
1,814
0
0
11,575
3,622
544
3,533
8,042
51,029
0
W
13,797
1,956
0
5,302
14,915
5,562
938
2,843
12,072
0
69,528
W
5,899
1,859
0
612
11,450
6,454
527
2,515
8,935
0
18,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,957
Gold Earned
35,500
139
Minions Killed
164
0
Camps Cleared
0
751,212
Distance Traveled
871,900
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,486
593
30
2
0
229,799
3
L
Baron Samedi
11,211
701
47
3
0
252,672
1
L
Artemis
10,260
641
62
4
0
268,741
2
W
Zeus
11,491
718
64
4
0
257,385
1
W
Pele
12,803
800
84
5
0
317,646
2
W
Odin
11,206
700
16
1
0
296,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role