Player Matchup

Ra
Ra
Gilganor
Ra
Level 108
God Stats
2W - 7L
1,289 SR
Queue Stats
245W - 199L
1,488 Elo+
Party 1
Bacchus
Bacchus
Kyrata
Bacchus
Level 16
God Stats
5W - 1L
1,791 SR
Queue Stats
28W - 18L
1,633 Elo+
Party 1
Nike
Nike
Micka2607
Nike
Level 103
God Stats
14W - 10L
1,532 SR
Queue Stats
454W - 478L
1,529 Elo+
Party 1
Team Averages
Level 76
1,537 SR
1,550 Elo+

VS

Team Averages
Level 45
1,530 SR
1,316 Elo+
Da Ji
Da Ji
 
Da Ji
Level 22
God Stats
40W - 40L
1,451 SR
Queue Stats
114W - 166L
1,218 Elo+
Solo
Eset
Eset
Juolaus
Eset
Level 84
God Stats
3W - 5L
1,568 SR
Queue Stats
131W - 151L
1,398 Elo+
Party 2
Cerberus
Cerberus
LordLuks95
Cerberus
Level 28
God Stats
1W - 2L
1,570 SR
Queue Stats
30W - 43L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 7
14,998
682
20,477
12,473
4,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Kyrata
Bacchus
17
4 / 5 / 8
14,848
675
14,741
19,065
21,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nike
16
4 / 2 / 8
13,295
604
11,018
15,023
8,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 7 / 4
13,288
604
8,755
17,336
6,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
Juolaus
Eset
18
4 / 8 / 4
13,900
632
10,356
18,098
7,372
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
LordLuks95
Cerberus
15
2 / 1 / 6
13,539
615
12,294
25,472
32,572
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
16
Kills
10
10
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
7
4
0.86
W
8
3
7
3.83
L
Eset
Juolaus
Eset
4
8
4
0.75
W
Bacchus
Kyrata
Bacchus
4
5
8
1.6
L
Cerberus
LordLuks95
Cerberus
2
1
6
5
W
Nike
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,236
Damage
31,405
46,561
Taken
60,906
34,629
Mitigated
46,268
18,325
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,755
3,738
0
444
17,336
6,324
312
8,452
8,884
0
61,999
W
20,477
1,866
6,837
7,271
12,473
4,329
997
8,639
3,834
102,489
0
L
Eset
Juolaus
Eset
10,356
1,017
611
5,329
18,098
7,372
493
11,932
6,166
69,042
0
W
Bacchus
Kyrata
Bacchus
14,741
2,617
865
1,654
19,065
21,577
296
6,266
12,799
44,726
0
L
Cerberus
LordLuks95
Cerberus
12,294
549
803
8,876
25,472
32,572
220
15,178
10,294
49,420
0
W
Nike
11,018
1,712
333
1,365
15,023
8,723
1,405
8,117
6,906
0
45,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,141
Gold Earned
40,727
228
Minions Killed
229
0
Camps Cleared
0
1,173,973
Distance Traveled
1,002,854
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,288
604
73
3
0
334,576
1
W
Ra
14,998
682
131
6
0
413,528
1
L
Eset
13,900
632
99
5
0
301,300
1
W
Bacchus
14,848
675
38
2
0
364,044
4
L
Cerberus
13,539
615
57
3
0
366,978
4
W
Nike
13,295
604
59
3
0
396,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role