Player Matchup

Chiron
Chiron
 
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,144 Elo+
Solo
Fenrir
Fenrir
LilTnLoki509
Fenrir
Level 16
God Stats
2W - 4L
1,700 SR
Queue Stats
16W - 38L
1,116 Elo+
Solo
Kukulkan
Kukulkan
Logey2468
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
945 Elo+
Party 1
Merlin
Merlin
ProwProfitable_Y
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
945 Elo+
Party 1
Olorun
Olorun
kwt9223
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,224 Elo+
Solo
Team Averages
Level 14
1,540 SR
1,075 Elo+

VS

Team Averages
Level 20
1,473 SR
1,325 Elo+
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
28W - 20L
1,596 SR
Queue Stats
30W - 21L
1,548 Elo+
Solo
Jormungandr
Jormungandr
LavenderBulb424
Jormungandr
Level 16
God Stats
4W - 5L
1,267 SR
Queue Stats
34W - 55L
1,083 Elo+
Solo
Merlin
Merlin
Noobboss096777
Merlin
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 15L
1,291 Elo+
Solo
Nike
Nike
Qfutbolstar
Nike
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 31L
1,342 Elo+
Solo
Ra
Ra
UNIT GRYPHON
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
6 / 6 / 3
13,796
985
15,977
25,483
9,165
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
3 / 11 / 2
12,177
870
11,793
20,663
7,609
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Logey2468
Kukulkan
16
0 / 10 / 5
11,216
801
18,676
14,500
5,463
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 14 / 6
11,577
827
15,720
21,514
7,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
kwt9223
Olorun
18
1 / 10 / 6
11,890
849
6,615
22,183
7,684
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
6 / 1 / 20
13,463
962
14,957
13,320
5,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
LavenderBulb424
Jormungandr
20
9 / 6 / 17
13,301
950
9,443
20,227
10,033
20
12 / 0 / 20
14,801
1,057
22,412
12,662
5,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

20
15 / 1 / 26
15,020
1,073
22,560
17,783
14,651
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 3 / 29
14,987
1,071
25,096
13,625
9,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
163
11
Kills
51
51
Deaths
11
22
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
6
3
1.25
W
Chang'e
 
Chang'e
6
1
20
16
W
Jormungandr
LavenderBulb424
Jormungandr
9
6
17
2.92
L
Fenrir
3
11
2
0.36
L
Kukulkan
Logey2468
Kukulkan
0
10
5
0.25
W
12
0
20
22
L
1
14
6
0.29
W
15
1
26
28
W
9
3
29
7.83
L
Olorun
kwt9223
Olorun
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,781
Damage
94,468
104,343
Taken
77,617
37,902
Mitigated
45,041
9,016
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
15,977
5,911
1,035
3,178
25,483
9,165
0
19,167
6,287
0
53,432
W
Chang'e
 
Chang'e
14,957
825
5,301
4,818
13,320
5,246
0
7,062
6,258
43,591
0
W
Jormungandr
LavenderBulb424
Jormungandr
9,443
1,970
0
0
20,227
10,033
0
11,304
8,923
17,390
0
L
Fenrir
11,793
5,085
0
1,354
20,663
7,609
0
16,879
3,784
0
25,004
L
Kukulkan
Logey2468
Kukulkan
18,676
587
0
0
14,500
5,463
0
8,757
5,743
34,413
0
W
22,412
4,752
1,461
2,647
12,662
5,684
0
6,081
6,581
36,287
0
L
15,720
1,529
0
0
21,514
7,981
0
13,763
7,751
22,728
0
W
22,560
5,038
0
2,673
17,783
14,651
0
11,043
6,740
5,247
31,430
W
25,096
3,344
1,449
503
13,625
9,427
0
5,521
8,104
35,521
0
L
Olorun
kwt9223
Olorun
6,615
3,154
816
2,633
22,183
7,684
0
16,000
6,183
17,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,656
Gold Earned
71,572
166
Minions Killed
177
3
Camps Cleared
2
1,018,261
Distance Traveled
1,218,037
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,796
985
76
5
0
254,567
0
W
Chang'e
13,463
962
73
5
0
229,049
0
W
Jormungandr
13,301
950
6
0
0
192,000
0
L
Fenrir
12,177
870
21
2
2
164,101
0
L
Kukulkan
11,216
801
40
3
0
206,637
1
W
Merlin
14,801
1,057
42
3
1
235,058
0
L
Merlin
11,577
827
7
1
0
217,981
1
W
Nike
15,020
1,073
29
2
0
277,198
0
W
Ra
14,987
1,071
27
2
1
284,732
0
L
Olorun
11,890
849
22
2
1
174,975
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role