Player Matchup

Olorun
Olorun
benakisto
Olorun
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
74W - 100L
1,200 Elo+
Party 2
Chaac
Chaac
claireca4
Chaac
Level 28
God Stats
3W - 1L
1,464 SR
Queue Stats
138W - 149L
1,382 Elo+
Solo
Discordia
Discordia
spirite91
Discordia
Level 28
God Stats
3W - 8L
984 SR
Queue Stats
59W - 65L
1,258 Elo+
Party 2
Team Averages
Level 28
1,316 SR
1,280 Elo+

VS

Team Averages
Level 29
1,594 SR
1,386 Elo+
Merlin
Merlin
DuHenriques
Merlin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 48L
1,341 Elo+
Party 1
Fenrir
Fenrir
Rutiiy_
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,521 Elo+
Solo
Nike
Nike
mannyhegame
Nike
Level 29
God Stats
2W - 2L
1,781 SR
Queue Stats
40W - 34L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
benakisto
Olorun
12
2 / 3 / 10
9,365
669
7,568
6,350
2,029
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
claireca4
Chaac
15
7 / 3 / 7
10,672
762
11,920
14,979
15,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Discordia
spirite91
Discordia
13
5 / 2 / 5
9,897
707
8,538
5,671
1,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 7 / 3
8,826
630
6,982
9,088
3,145
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Rutiiy_
Fenrir
12
4 / 4 / 1
9,322
666
5,698
13,333
5,657
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 3 / 5
8,923
637
5,273
12,561
5,160
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
8
8
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
7
3
0.5
L
Fenrir
Rutiiy_
Fenrir
4
4
1
1.13
W
Olorun
benakisto
Olorun
2
3
10
2.33
W
Chaac
claireca4
Chaac
7
3
7
3.5
L
2
3
5
1.5
W
Discordia
spirite91
Discordia
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,026
Damage
17,953
27,000
Taken
34,982
19,086
Mitigated
13,962
9,085
Healing
2,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,982
622
0
0
9,088
3,145
0
3,646
5,442
42,648
0
L
Fenrir
Rutiiy_
Fenrir
5,698
1,534
0
2,644
13,333
5,657
0
4,662
8,671
0
30,257
W
Olorun
benakisto
Olorun
7,568
5,456
159
765
6,350
2,029
926
2,008
4,342
22,339
0
W
Chaac
claireca4
Chaac
11,920
2,385
270
7,891
14,979
15,343
313
3,215
11,764
0
46,577
L
5,273
899
0
98
12,561
5,160
0
7,878
4,683
0
12,897
W
Discordia
spirite91
Discordia
8,538
1,419
0
0
5,671
1,714
894
1,864
3,807
37,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
27,071
151
Minions Killed
120
0
Camps Cleared
0
663,517
Distance Traveled
694,153
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,826
630
58
4
0
185,290
2
L
Fenrir
9,322
666
41
3
0
258,316
3
W
Olorun
9,365
669
33
2
0
187,216
2
W
Chaac
10,672
762
61
4
0
264,572
0
L
Nike
8,923
637
21
2
0
250,547
0
W
Discordia
9,897
707
57
4
0
211,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role