Player Matchup

Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,332 Elo+
Solo
Athena
Athena
Cin1EstrO
Athena
Level 18
God Stats
3W - 3L
1,654 SR
Queue Stats
26W - 26L
1,321 Elo+
Solo
King Arthur
King Arthur
KOOLKAMX
King Arthur
Level 29
God Stats
10W - 19L
1,351 SR
Queue Stats
77W - 99L
1,282 Elo+
Solo
Merlin
Merlin
Zmak2007
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
xSceptic_playz
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 17
1,501 SR
1,387 Elo+

VS

Team Averages
Level 24
1,498 SR
1,393 Elo+
Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,593 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 18
God Stats
2W - 0L
1,680 SR
Queue Stats
8W - 3L
1,456 Elo+
Party 2
Merlin
Merlin
BoyGenius3075
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,310 Elo+
Solo
Sol
Sol
CALDOR 120
Sol
Level 25
God Stats
9W - 8L
1,439 SR
Queue Stats
41W - 111L
1,229 Elo+
Solo
King Arthur
King Arthur
alelero2000
King Arthur
Level 44
God Stats
3W - 4L
1,371 SR
Queue Stats
9W - 9L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
12 / 7 / 4
15,344
1,279
32,729
21,887
10,594
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Cin1EstrO
Athena
19
0 / 4 / 15
12,283
1,024
8,202
23,027
29,389
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
KOOLKAMX
King Arthur
19
6 / 8 / 10
12,828
1,069
17,871
22,013
29,639
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Zmak2007
Merlin
18
1 / 11 / 7
11,652
971
7,102
21,140
9,152
Baron Samedi
xSceptic_playz
Baron Samedi
17
1 / 16 / 7
10,988
916
5,351
22,603
10,989
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
10 / 6 / 23
13,059
1,088
13,842
14,225
15,639
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
20
13 / 3 / 20
14,331
1,194
25,876
21,334
22,115
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 6 / 8
11,160
930
7,649
9,046
3,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 4 / 18
13,440
1,120
19,687
15,089
5,056
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
alelero2000
King Arthur
20
10 / 1 / 20
14,450
1,204
32,880
19,910
27,491
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
135
20
Kills
46
46
Deaths
20
43
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
12
7
4
2
W
Fenrir
 
Fenrir
10
6
23
3.58
W
Sun Wukong
 
Sun Wukong
13
3
20
7.67
W
3
6
8
1.17
W
10
4
18
4.75
L
Athena
Cin1EstrO
Athena
0
4
15
1.88
L
King Arthur
KOOLKAMX
King Arthur
6
8
10
1.38
L
Merlin
Zmak2007
Merlin
1
11
7
0.41
W
King Arthur
alelero2000
King Arthur
10
1
20
20
L
Baron Samedi
xSceptic_playz
Baron Samedi
1
16
7
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,255
Damage
99,934
110,670
Taken
79,604
89,763
Mitigated
73,373
7,501
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
32,729
21,549
291
3,179
21,887
10,594
0
6,112
15,589
0
46,357
W
Fenrir
 
Fenrir
13,842
4,535
0
2,138
14,225
15,639
0
4,334
9,891
191
21,512
W
Sun Wukong
 
Sun Wukong
25,876
7,573
0
4,905
21,334
22,115
0
3,814
17,520
0
38,501
W
7,649
1,655
0
374
9,046
3,072
0
2,222
6,638
15,408
0
W
19,687
9,779
0
4,269
15,089
5,056
0
4,284
10,805
34,708
0
L
Athena
Cin1EstrO
Athena
8,202
416
0
0
23,027
29,389
0
5,088
17,939
18,015
0
L
King Arthur
KOOLKAMX
King Arthur
17,871
3,165
0
3,527
22,013
29,639
0
6,718
14,899
195
39,406
L
Merlin
Zmak2007
Merlin
7,102
1,072
0
0
21,140
9,152
0
4,117
17,023
28,522
0
W
King Arthur
alelero2000
King Arthur
32,880
5,096
0
8,171
19,910
27,491
0
6,196
13,714
0
67,385
L
Baron Samedi
xSceptic_playz
Baron Samedi
5,351
2,041
0
504
22,603
10,989
0
5,492
16,949
14,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,095
Gold Earned
66,440
172
Minions Killed
183
2
Camps Cleared
5
952,845
Distance Traveled
1,005,752
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,344
1,279
38
3
0
201,468
0
W
Fenrir
13,059
1,088
21
2
0
212,649
0
W
Sun Wukong
14,331
1,194
32
3
0
231,667
0
W
Merlin
11,160
930
23
2
2
141,720
0
W
Sol
13,440
1,120
41
3
3
174,797
0
L
Athena
12,283
1,024
34
3
2
227,006
1
L
King Arthur
12,828
1,069
42
4
0
185,715
0
L
Merlin
11,652
971
38
3
0
169,486
2
W
King Arthur
14,450
1,204
66
6
0
244,919
0
L
Baron Samedi
10,988
916
20
2
0
169,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role