Player Matchup
Team Averages
Diamond II
Average Tier
Level 99
1,500 SR
2,315
MMR
VS
Team Averages
Diamond IV
Average Tier
Level 65
2,197 SR
2,244
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
A18 Feeds
Nox
15
1 / 3 / 0
9,459
728
4,565
9,555
5,819
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Magic Focus
+20
Magical Power
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gutsu-_-
Fenrir
17
3 / 1 / 0
10,616
817
8,544
17,712
11,532
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Runic Shield
+30
Physical Power
+50
Magical Protection
+150
Health
AURA - Enemy gods within 55 units have their Magical Power reduced by 50.
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
9,459
728
92
7
0
233,729
1
W
10,616
817
115
9
0
256,451
2