Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,554 Elo+
Party 1
Baba Yaga
Baba Yaga
IwOrK420liFe
Baba Yaga
Level 16
God Stats
3W - 3L
1,264 SR
Queue Stats
86W - 81L
1,677 Elo+
Party 1
King Arthur
King Arthur
S1MPL3
King Arthur
Level 44
God Stats
6W - 5L
1,595 SR
Queue Stats
143W - 135L
1,539 Elo+
Party 1
Team Averages
Level 27
1,453 SR
1,590 Elo+

VS

Team Averages
Level 54
1,586 SR
1,570 Elo+
He Bo
He Bo
Blaxterbos-
He Bo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,610 Elo+
Solo
Chang'e
Chang'e
PandaSuspect
Chang'e
Level 63
God Stats
4W - 2L
1,781 SR
Queue Stats
159W - 163L
1,541 Elo+
Party 2
Achilles
Achilles
WaRp x PoLar
Achilles
Level 87
God Stats
4W - 2L
1,477 SR
Queue Stats
214W - 189L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 6 / 14
14,405
626
4,233
17,042
17,672
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
IwOrK420liFe
Baba Yaga
19
11 / 10 / 9
16,320
710
30,197
32,162
14,443
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
S1MPL3
King Arthur
17
11 / 10 / 7
15,282
664
22,823
32,197
42,472
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 11 / 10
16,699
726
27,344
25,738
8,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
PandaSuspect
Chang'e
18
1 / 7 / 13
14,386
625
9,556
20,856
7,401
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
WaRp x PoLar
Achilles
19
15 / 5 / 5
16,579
721
28,024
30,810
37,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
54
23
Kills
26
26
Deaths
23
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
6
14
1.33
W
10
11
10
1.36
L
Baba Yaga
IwOrK420liFe
Baba Yaga
11
10
9
1.55
W
Chang'e
PandaSuspect
Chang'e
1
7
13
1.07
L
King Arthur
S1MPL3
King Arthur
11
10
7
1.45
W
Achilles
WaRp x PoLar
Achilles
15
5
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,253
Damage
64,924
81,401
Taken
77,404
74,587
Mitigated
53,203
22,506
Healing
31,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,233
694
2,051
69
17,042
17,672
140
8,781
8,261
17,789
0
W
27,344
625
0
4,642
25,738
8,465
267
14,630
11,108
74,011
0
L
Baba Yaga
IwOrK420liFe
Baba Yaga
30,197
714
202
13,003
32,162
14,443
496
16,406
15,756
98,073
0
W
Chang'e
PandaSuspect
Chang'e
9,556
202
7,376
9,224
20,856
7,401
228
11,030
9,826
58,517
0
L
King Arthur
S1MPL3
King Arthur
22,823
5,922
142
7,039
32,197
42,472
0
11,713
20,484
0
50,147
W
Achilles
WaRp x PoLar
Achilles
28,024
9,166
1,069
9,257
30,810
37,337
761
9,032
21,778
0
65,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,007
Gold Earned
47,664
163
Minions Killed
189
0
Camps Cleared
0
1,109,790
Distance Traveled
1,195,569
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,405
626
17
1
0
379,936
0
W
He Bo
16,699
726
73
3
0
359,018
0
L
Baba Yaga
16,320
710
120
5
0
344,551
3
W
Chang'e
14,386
625
74
3
0
406,199
1
L
King Arthur
15,282
664
26
1
0
385,303
2
W
Achilles
16,579
721
42
2
0
430,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role