Player Matchup

Thor
Thor
Devastroyer
Thor
Level 29
God Stats
0W - 3L
1,478 SR
Queue Stats
99W - 73L
1,299 Elo+
Solo
Ra
Ra
Jabokov1988
Ra
Level 29
God Stats
18W - 22L
1,375 SR
Queue Stats
315W - 406L
1,050 Elo+
Solo
Fenrir
Fenrir
Lewens1
Fenrir
Level 17
God Stats
9W - 14L
1,388 SR
Queue Stats
132W - 214L
1,225 Elo+
Solo
Kukulkan
Kukulkan
MLG_DankMan420
Kukulkan
Level 19
God Stats
105W - 103L
1,374 SR
Queue Stats
185W - 195L
1,101 Elo+
Solo
Baron Samedi
Baron Samedi
Rune-Z-Killa
Baron Samedi
Level 14
God Stats
0W - 1L
1,384 SR
Queue Stats
9W - 16L
1,148 Elo+
Solo
Team Averages
Level 22
1,400 SR
1,165 Elo+

VS

Team Averages
Level 39
1,546 SR
1,158 Elo+
Ullr
Ullr
BananaBoy_x
Ullr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
951 Elo+
Solo
Ymir
Ymir
Herrikaine
Ymir
Level 127
God Stats
7W - 0L
1,745 SR
Queue Stats
169W - 165L
1,453 Elo+
Party 1
Hachiman
Hachiman
Sappe_2001
Hachiman
Level 14
God Stats
3W - 6L
1,332 SR
Queue Stats
13W - 14L
1,111 Elo+
Solo
Hades
Hades
imakmcrar21
Hades
Level 18
God Stats
43W - 34L
1,589 SR
Queue Stats
263W - 351L
1,141 Elo+
Party 1
Da Ji
Da Ji
outofnames21
Da Ji
Level 18
God Stats
5W - 3L
1,564 SR
Queue Stats
276W - 385L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
7,071
321
1,632
4,800
1,253
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
1 / 9 / 2
10,000
455
6,392
13,676
4,931
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Lewens1
Fenrir
14
2 / 8 / 2
8,862
403
5,518
18,585
12,652
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
15
2 / 7 / 5
10,379
472
13,320
11,677
4,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Rune-Z-Killa
Baron Samedi
15
5 / 9 / 2
10,967
499
6,888
13,955
5,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
7,070
321
228
482
129
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
23 / 2 / 7
13,854
630
23,595
15,912
7,571
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Sappe_2001
Hachiman
16
2 / 4 / 9
10,876
494
8,184
12,651
4,516
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
9 / 2 / 13
11,847
539
11,960
14,105
10,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 3 / 10
10,004
455
3,212
14,783
5,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
10
Kills
35
36
Deaths
11
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
3
0
0
W
23
2
7
13.25
L
1
9
2
0.22
L
Fenrir
Lewens1
Fenrir
2
8
2
0.38
L
Kukulkan
2
7
5
0.64
L
Baron Samedi
Rune-Z-Killa
Baron Samedi
5
9
2
0.67
W
Hachiman
Sappe_2001
Hachiman
2
4
9
1.63
W
9
2
13
7.75
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,750
Damage
47,179
62,693
Taken
57,933
28,903
Mitigated
29,012
10,147
Healing
20,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
228
34
0
0
482
129
0
352
130
0
3,646
L
1,632
530
0
1,252
4,800
1,253
0
1,123
3,677
0
19,902
W
23,595
4,892
0
3,502
15,912
7,571
1,909
6,049
9,863
69,512
0
L
6,392
317
524
1,492
13,676
4,931
593
9,628
4,048
70,493
0
L
Fenrir
Lewens1
Fenrir
5,518
1,539
0
3,999
18,585
12,652
1,262
9,168
9,417
0
33,727
L
Kukulkan
13,320
1,700
0
1,518
11,677
4,434
1,118
6,392
5,285
54,971
0
L
Baron Samedi
Rune-Z-Killa
Baron Samedi
6,888
356
0
1,362
13,955
5,633
193
9,244
4,711
33,800
0
W
Hachiman
Sappe_2001
Hachiman
8,184
5,924
0
3,449
12,651
4,516
3,591
5,599
7,052
0
49,612
W
11,960
1,538
716
6,583
14,105
10,841
1,835
7,204
6,901
54,356
0
W
3,212
842
0
5,923
14,783
5,955
2,747
7,396
7,387
0
46,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,279
Gold Earned
53,651
341
Minions Killed
360
0
Camps Cleared
0
1,460,170
Distance Traveled
1,457,332
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,070
321
2
0
0
30,599
0
L
Thor
7,071
321
36
2
0
155,822
1
W
Ymir
13,854
630
90
4
0
393,006
0
L
Ra
10,000
455
119
5
0
350,160
2
L
Fenrir
8,862
403
43
2
0
343,256
0
L
Kukulkan
10,379
472
97
4
0
372,304
1
L
Baron Samedi
10,967
499
46
2
0
238,628
3
W
Hachiman
10,876
494
96
4
0
349,844
0
W
Hades
11,847
539
97
4
0
311,759
2
W
Da Ji
10,004
455
75
3
0
372,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role