Player Matchup

Jing Wei
Jing Wei
Gold V
MagicianDonald
Jing Wei
Gold V
Level 66
God Stats
1W - 3L
1,229 SR
Queue Stats
22W - 15L
1,444 MMR
Party 1
Ymir
Ymir
Gold V
Vengador_12-26
Ymir
Gold V
Level 123
God Stats
25W - 12L
1,582 SR
Queue Stats
224W - 200L
1,406 MMR
Party 1
Scylla
Scylla
Gold IV
kakarot_kaio-ken
Scylla
Gold IV
Level 126
God Stats
78W - 82L
1,591 SR
Queue Stats
305W - 313L
1,423 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,467 SR
1,424 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,359 SR
1,303 MMR
Aphrodite
Aphrodite
Gold II
B-RAYNE96
Aphrodite
Gold II
Level 141
God Stats
1W - 8L
1,383 SR
Queue Stats
538W - 579L
1,578 MMR
Party 2
Yemoja
Yemoja
Silver III
OfficerCucky
Yemoja
Silver III
Level 125
God Stats
13W - 22L
1,405 SR
Queue Stats
73W - 95L
1,120 MMR
Party 2
Hou Yi
Hou Yi
Silver V
OrphanPocker
Hou Yi
Silver V
Level 102
God Stats
2W - 5L
1,288 SR
Queue Stats
22W - 24L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
2 / 2 / 4
12,364
589
12,585
17,332
7,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 0 / 7
13,098
624
7,084
23,819
31,074
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
7 / 4 / 1
13,731
654
23,121
14,130
5,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ZeusKumbhakarnaBacchusHeraChaac

VS

Bans
PersephoneSobekMedusaAchillesCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
B-RAYNE96
Aphrodite
15
1 / 4 / 4
11,605
553
11,077
21,007
9,971
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
15
3 / 2 / 3
11,967
570
15,131
18,923
20,108
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
16
2 / 3 / 4
12,114
577
16,368
19,673
7,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
9
Kills
6
6
Deaths
9
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
B-RAYNE96
Aphrodite
1
4
4
0.75
W
Jing Wei
2
2
4
2
L
Yemoja
3
2
3
2.25
L
Hou Yi
2
3
4
1.33
W
0
0
7
3.5
W
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,790
Damage
42,576
55,281
Taken
59,603
43,408
Mitigated
37,631
14,260
Healing
38,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
B-RAYNE96
Aphrodite
11,077
163
15,306
14,537
21,007
9,971
40
12,122
8,885
44,335
0
W
Jing Wei
12,585
8,453
1,072
7,702
17,332
7,006
2,289
9,029
8,303
0
53,998
L
Yemoja
15,131
1,780
2,679
1,935
18,923
20,108
481
7,556
11,367
40,548
442
L
Hou Yi
16,368
7,887
0
3,915
19,673
7,552
854
11,195
8,478
0
95,555
W
7,084
925
0
1,450
23,819
31,074
76
11,291
12,528
36,715
0
W
23,121
759
0
4,036
14,130
5,328
660
5,831
8,299
93,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,193
Gold Earned
35,686
238
Minions Killed
226
0
Camps Cleared
0
1,167,624
Distance Traveled
1,034,832
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,605
553
78
4
0
383,232
1
W
Jing Wei
12,364
589
77
4
0
388,399
2
L
Yemoja
11,967
570
32
2
0
315,799
7
L
Hou Yi
12,114
577
116
6
0
335,801
1
W
Ymir
13,098
624
34
2
0
404,140
1
W
Scylla
13,731
654
127
6
0
375,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role