Player Matchup

Anhur
Anhur
 
Anhur
Level 17
God Stats
2W - 4L
1,617 SR
Queue Stats
132W - 123L
1,180 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 16
God Stats
3W - 9L
1,505 SR
Queue Stats
89W - 84L
1,782 Elo+
Party 2
Sobek
Sobek
DigitalRhapsody
Sobek
Level 109
God Stats
1W - 1L
1,625 SR
Queue Stats
163W - 103L
1,701 Elo+
Party 2
Team Averages
Level 47
1,583 SR
1,555 Elo+

VS

Team Averages
Level 93
1,531 SR
1,476 Elo+
Vulcan
Vulcan
DanzaVillan
Vulcan
Level 146
God Stats
21W - 22L
1,381 SR
Queue Stats
192W - 195L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
HuN73rDilroy
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,429 Elo+
Party 1
Skadi
Skadi
Pax Arias
Skadi
Level 108
God Stats
8W - 1L
1,713 SR
Queue Stats
130W - 104L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 7 / 2
8,466
605
3,561
12,549
3,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
 
Discordia
12
0 / 2 / 3
7,975
570
7,046
5,953
1,454
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 6 / 2
8,513
608
5,835
15,334
10,750
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
8 / 1 / 6
10,481
749
15,637
5,433
1,985
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
12
3 / 3 / 8
9,198
657
2,668
10,973
3,598
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Pax Arias
Skadi
13
4 / 1 / 11
10,049
718
9,955
9,393
3,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
15
15
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
7
2
0.43
L
Discordia
 
Discordia
0
2
3
0.75
W
Vulcan
8
1
6
11
L
2
6
2
0.5
W
Ne Zha
3
3
8
2.33
W
Skadi
Pax Arias
Skadi
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,442
Damage
28,260
33,836
Taken
25,799
15,347
Mitigated
8,632
3,735
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,561
1,240
0
457
12,549
3,143
0
4,798
7,751
0
15,521
L
Discordia
 
Discordia
7,046
410
0
109
5,953
1,454
0
3,906
2,047
29,617
0
W
Vulcan
15,637
9,645
0
422
5,433
1,985
593
3,409
2,024
48,651
0
L
5,835
427
465
2,704
15,334
10,750
0
6,937
8,397
15,603
0
W
Ne Zha
2,668
992
0
1,840
10,973
3,598
631
5,724
5,249
0
14,973
W
Skadi
Pax Arias
Skadi
9,955
4,411
593
4,652
9,393
3,049
2,064
3,912
5,481
0
47,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,954
Gold Earned
29,728
79
Minions Killed
141
0
Camps Cleared
0
726,520
Distance Traveled
745,426
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,466
605
25
2
0
223,696
0
L
Discordia
7,975
570
39
3
0
245,567
2
W
Vulcan
10,481
749
58
4
0
255,133
3
L
Sobek
8,513
608
15
1
0
257,257
2
W
Ne Zha
9,198
657
22
2
0
255,040
1
W
Skadi
10,049
718
61
4
0
235,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role