Player Matchup

Ymir
Ymir
Gold IV
Axl_m04
Ymir
Gold IV
Level 74
God Stats
3W - 2L
1,738 SR
Queue Stats
30W - 31L
1,395 MMR
Solo
Discordia
Discordia
Silver I
COVID-N1N9A
Discordia
Silver I
Level 44
God Stats
1W - 2L
1,583 SR
Queue Stats
11W - 14L
1,456 MMR
Solo
Hades
Hades
Silver II
Cannibal Llamas
Hades
Silver II
Level 103
God Stats
76W - 33L
1,791 SR
Queue Stats
288W - 260L
1,420 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
DemonCookie010
Cu Chulainn
Gold IV
Level 89
God Stats
12W - 5L
1,547 SR
Queue Stats
251W - 232L
1,423 MMR
Solo
Anhur
Anhur
Gold IV
Philly-D76
Anhur
Gold IV
Level 127
God Stats
11W - 7L
1,591 SR
Queue Stats
172W - 163L
1,436 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 87
1,650 SR
1,426 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,664 SR
1,458 MMR
Da Ji
Da Ji
Gold IV
 
Da Ji
Gold IV
Level 79
God Stats
14W - 7L
1,787 SR
Queue Stats
348W - 366L
1,428 MMR
Solo
Chaac
Chaac
Gold IV
AstralClad
Chaac
Gold IV
Level 89
God Stats
5W - 4L
1,584 SR
Queue Stats
45W - 38L
1,464 MMR
Solo
Cupid
Cupid
Gold IV
BeuN URIEL
Cupid
Gold IV
Level 120
God Stats
10W - 8L
1,687 SR
Queue Stats
214W - 198L
1,442 MMR
Solo
Vulcan
Vulcan
Gold III
Xix Fedor xiX
Vulcan
Gold III
Level 88
God Stats
26W - 14L
1,788 SR
Queue Stats
222W - 210L
1,493 MMR
Solo
Odin
Odin
Gold V
kevin-DB474
Odin
Gold V
Level 131
God Stats
7W - 11L
1,474 SR
Queue Stats
203W - 189L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axl_m04
Ymir
18
3 / 8 / 9
13,863
462
10,439
35,379
38,920
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
COVID-N1N9A
Discordia
20
7 / 4 / 2
14,946
498
23,908
19,881
7,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 7 / 10
16,166
539
17,820
30,758
16,446
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
DemonCookie010
Cu Chulainn
19
2 / 7 / 9
13,507
450
23,919
33,424
45,884
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
20
3 / 5 / 5
14,148
472
9,908
20,257
8,395
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
NikeAphroditeHeimdallrKing ArthurPersephone

VS

Bans
YemojaPoseidonHun BatzThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
7 / 3 / 10
16,633
554
17,499
23,016
10,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
20
3 / 2 / 10
15,278
509
15,234
22,968
27,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
20
14 / 9 / 8
17,924
597
38,781
29,389
11,162
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 5 / 10
15,221
507
28,164
13,600
5,213
Magic Focus

Magic Focus

+20
Magical Power

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 3 / 18
16,002
533
11,904
28,388
30,413
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
87
22
Kills
31
31
Deaths
22
35
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
3
10
4
W
Chaac
3
2
10
4
L
Ymir
Axl_m04
Ymir
3
8
9
0.94
W
Cupid
14
9
8
2
L
Discordia
COVID-N1N9A
Discordia
7
4
2
2
L
7
7
10
1.71
L
Cu Chulainn
DemonCookie010
Cu Chulainn
2
7
9
0.93
L
Anhur
3
5
5
1.1
W
4
5
10
1.8
W
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,994
Damage
111,582
139,699
Taken
117,361
117,026
Mitigated
83,987
40,479
Healing
38,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,499
5,013
0
5,464
23,016
10,172
3,197
11,227
11,789
0
127,623
W
Chaac
15,234
3,794
0
14,180
22,968
27,027
1,897
7,689
15,279
8,460
88,765
L
Ymir
Axl_m04
Ymir
10,439
2,104
0
2,433
35,379
38,920
0
10,096
25,283
49,688
0
W
Cupid
38,781
27,552
1,563
13,661
29,389
11,162
2,059
16,674
12,715
0
136,661
L
Discordia
COVID-N1N9A
Discordia
23,908
530
2,180
6,297
19,881
7,381
294
6,164
13,717
107,829
0
L
17,820
1,553
967
12,922
30,758
16,446
1,175
6,152
24,606
146,318
0
L
Cu Chulainn
DemonCookie010
Cu Chulainn
23,919
6,970
0
9,744
33,424
45,884
962
6,230
27,194
2,259
89,248
L
Anhur
9,908
5,889
0
5,936
20,257
8,395
273
1,016
19,241
0
89,765
W
28,164
11,694
0
2,367
13,600
5,213
2,071
10,478
3,122
123,080
0
W
11,904
3,208
0
1,093
28,388
30,413
1,458
10,684
17,704
0
57,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,630
Gold Earned
81,058
734
Minions Killed
695
0
Camps Cleared
0
2,563,368
Distance Traveled
2,807,062
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,633
554
127
4
0
628,249
3
W
Chaac
15,278
509
154
5
0
560,315
0
L
Ymir
13,863
462
54
2
0
511,038
9
W
Cupid
17,924
597
164
5
0
478,215
5
L
Discordia
14,946
498
161
5
0
537,214
8
L
Hades
16,166
539
206
7
0
517,047
4
L
Cu Chulainn
13,507
450
135
5
0
473,683
2
L
Anhur
14,148
472
178
6
0
524,386
6
W
Vulcan
15,221
507
167
6
0
578,991
4
W
Odin
16,002
533
83
3
0
561,292
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role