Player Matchup

Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
caosagata
Baron Samedi
Gold III
Level 79
God Stats
3W - 6L
1,474 SR
Queue Stats
165W - 170L
1,524 MMR
Solo
Geb
Geb
Silver IV
jcgerrard
Geb
Silver IV
Level 65
God Stats
4W - 4L
1,654 SR
Queue Stats
7W - 13L
1,245 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,543 SR
1,423 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,781 SR
1,455 MMR
Fenrir
Fenrir
Bronze III
LucianBlood
Fenrir
Bronze III
Level 85
God Stats
0W - 1L
1,714 SR
Queue Stats
5W - 5L
1,332 MMR
Solo
Discordia
Discordia
Silver II
Qubryn
Discordia
Silver II
Level 89
God Stats
3W - 2L
1,805 SR
Queue Stats
15W - 22L
1,416 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
SlIing
Kuzenbo
Gold V
Level 144
God Stats
6W - 9L
1,823 SR
Queue Stats
65W - 94L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
6 / 2 / 8
15,017
626
18,081
22,453
25,503
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
caosagata
Baron Samedi
19
5 / 3 / 8
14,722
613
14,874
20,820
14,918
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 1 / 10
15,245
635
8,085
24,935
32,618
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
BacchusThothPersephoneAphroditeYemoja

VS

Bans
ZeusUllrMedusaAnhurArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 7 / 3
13,103
546
8,954
19,099
14,764
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
Qubryn
Discordia
18
3 / 2 / 3
14,418
601
30,676
14,398
5,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
SlIing
Kuzenbo
15
1 / 5 / 4
14,320
597
16,461
27,463
37,673
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
14
Kills
6
6
Deaths
14
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
2
8
5
L
Fenrir
2
7
3
0.5
L
Discordia
Qubryn
Discordia
3
2
3
2.25
L
Kuzenbo
SlIing
Kuzenbo
1
5
4
0.6
W
Baron Samedi
caosagata
Baron Samedi
5
3
8
3
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,040
Damage
56,091
68,208
Taken
60,960
73,039
Mitigated
58,275
22,232
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
18,081
3,495
0
9,813
22,453
25,503
1,648
15,721
6,732
0
90,929
L
Fenrir
8,954
2,980
0
3,302
19,099
14,764
630
9,574
9,525
0
46,613
L
Discordia
Qubryn
Discordia
30,676
2,589
0
7,012
14,398
5,838
1,089
4,800
9,598
129,065
0
L
Kuzenbo
SlIing
Kuzenbo
16,461
4,316
1,550
3,664
27,463
37,673
597
8,978
18,485
41,648
0
W
Baron Samedi
caosagata
Baron Samedi
14,874
734
6,080
5,839
20,820
14,918
429
14,393
6,427
108,282
0
W
8,085
1,296
0
500
24,935
32,618
870
17,206
7,729
23,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,984
Gold Earned
41,841
280
Minions Killed
235
0
Camps Cleared
0
1,381,792
Distance Traveled
1,244,339
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,017
626
100
4
0
489,145
6
L
Fenrir
13,103
546
34
1
0
403,031
5
L
Discordia
14,418
601
177
7
0
412,945
2
L
Kuzenbo
14,320
597
24
1
0
428,363
9
W
Baron Samedi
14,722
613
160
7
0
440,654
7
W
Geb
15,245
635
20
1
0
451,993
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role