Player Matchup

Jing Wei
Jing Wei
Silver IV
 
Jing Wei
Silver IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold I
Shyboyinpink
Nu Wa
Gold I
Level 104
God Stats
15W - 6L
1,663 SR
Queue Stats
135W - 84L
1,796 MMR
Party 1
Sobek
Sobek
Gold IV
eXe Osiris
Sobek
Gold IV
Level 111
God Stats
18W - 17L
1,531 SR
Queue Stats
494W - 481L
1,516 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,565 SR
1,604 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,481 SR
1,483 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
 
Ah Muzen Cab
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Bronze III
QFColon
He Bo
Bronze III
Level 39
God Stats
0W - 1L
1,444 SR
Queue Stats
1W - 7L
1,450 MMR
Solo
Tyr
Tyr
Bronze III
TheDeanProGamer
Tyr
Bronze III
Level 92
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
3 / 0 / 2
7,751
705
4,979
6,111
2,072
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 0 / 2
7,684
699
4,999
3,847
1,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
10
0 / 0 / 5
7,604
691
3,852
8,368
4,461
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
MerlinAphroditeHeraZeusKumbhakarna

VS

Bans
ChaacChang'eSkadiHadesHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 3 / 0
6,871
625
6,577
7,477
2,620
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
QFColon
He Bo
7
0 / 0 / 0
6,065
551
1,777
1,799
484
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 0
6,390
581
4,961
10,611
4,737
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
2
4
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
0
0
L
He Bo
QFColon
He Bo
0
0
0
0
W
3
0
2
4
L
0
3
0
0
W
Sobek
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,830
Damage
13,315
18,326
Taken
19,887
7,650
Mitigated
7,841
6,170
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,979
4,003
0
2,501
6,111
2,072
1,643
477
5,634
0
33,813
L
Ah Muzen Cab
 
Ah Muzen Cab
6,577
2,059
0
2,135
7,477
2,620
0
2,860
4,617
0
37,616
L
He Bo
QFColon
He Bo
1,777
0
0
645
1,799
484
0
1,111
688
9,611
0
W
4,999
1,720
0
940
3,847
1,117
1,308
437
3,410
33,567
0
L
4,961
322
710
4,254
10,611
4,737
0
4,896
5,715
0
21,313
W
Sobek
3,852
147
0
2,729
8,368
4,461
562
903
7,465
11,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,039
Gold Earned
19,326
128
Minions Killed
135
0
Camps Cleared
0
622,694
Distance Traveled
499,326
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,751
705
61
6
0
225,506
3
L
Ah Muzen Cab
6,871
625
79
7
0
185,008
0
L
He Bo
6,065
551
23
2
0
101,339
0
W
Nu Wa
7,684
699
47
4
0
171,494
0
L
Tyr
6,390
581
33
3
0
212,979
0
W
Sobek
7,604
691
20
2
0
225,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role