Player Matchup

Ymir
Ymir
 
Ymir
Level 22
God Stats
4W - 0L
1,691 SR
Queue Stats
76W - 45L
1,318 Elo+
Solo
Agni
Agni
CPTGasterBlaster
Agni
Level 27
God Stats
3W - 1L
1,763 SR
Queue Stats
15W - 15L
1,421 Elo+
Solo
Nemesis
Nemesis
RIP Nightmare
Nemesis
Level 28
God Stats
3W - 1L
1,611 SR
Queue Stats
56W - 33L
1,368 Elo+
Solo
Bastet
Bastet
cozmobetrippin
Bastet
Level 26
God Stats
17W - 12L
1,393 SR
Queue Stats
26W - 20L
1,495 Elo+
Solo
Medusa
Medusa
zxcdsy
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,592 SR
1,420 Elo+

VS

Team Averages
Level 15
1,433 SR
1,221 Elo+
Neith
Neith
 
Neith
Level 7
God Stats
0W - 4L
1,111 SR
Queue Stats
1W - 5L
1,077 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,270 Elo+
Solo
Set
Set
BluePsycho3616
Set
Level 14
God Stats
0W - 3L
1,290 SR
Queue Stats
11W - 13L
1,273 Elo+
Solo
Bellona
Bellona
FlAwLeSs_Killz
Bellona
Level 22
God Stats
5W - 3L
1,628 SR
Queue Stats
44W - 50L
1,184 Elo+
Solo
Hel
Hel
MarffyXx
Hel
Level 24
God Stats
3W - 2L
1,636 SR
Queue Stats
29W - 20L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
14 / 0 / 15
11,199
1,244
16,032
12,716
7,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 0 / 22
10,185
1,132
11,539
4,366
1,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
16
10 / 1 / 11
10,805
1,201
10,347
9,402
4,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 0 / 17
10,630
1,181
14,856
3,369
1,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
zxcdsy
Medusa
17
5 / 3 / 19
9,800
1,089
12,849
5,916
2,540
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

419

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 8 / 1
8,157
906
5,758
13,888
5,009
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
 
Merlin
13
0 / 5 / 1
7,897
877
1,804
5,188
1,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 9 / 1
8,021
891
4,461
13,965
4,487
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 14 / 0
8,532
948
7,287
24,135
18,077
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 1
7,876
875
6,837
13,735
4,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
8
41
Kills
4
4
Deaths
41
84
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
14
0
15
21.5
L
Neith
 
Neith
0
8
1
0.06
L
Merlin
 
Merlin
0
5
1
0.1
L
1
9
1
0.17
W
6
0
22
17
L
3
14
0
0.21
L
0
5
1
0.1
W
Nemesis
10
1
11
15.5
W
6
0
17
14.5
W
Medusa
zxcdsy
Medusa
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,623
Damage
26,147
35,769
Taken
70,911
16,694
Mitigated
33,911
6,748
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
16,032
2,878
549
2,402
12,716
7,024
0
2,525
10,191
27,457
0
L
Neith
 
Neith
5,758
2,227
0
576
13,888
5,009
0
2,971
10,917
0
15,613
L
Merlin
 
Merlin
1,804
435
0
0
5,188
1,799
0
1,608
3,580
9,519
0
L
4,461
2,279
0
0
13,965
4,487
0
6,589
7,376
0
11,641
W
11,539
842
745
784
4,366
1,646
0
1,329
3,037
21,563
0
L
7,287
4,116
0
2,384
24,135
18,077
0
10,060
14,075
0
9,295
L
6,837
1,766
1,096
1,910
13,735
4,539
0
6,343
7,392
17,956
0
W
Nemesis
10,347
6,409
0
854
9,402
4,030
0
2,426
6,976
0
36,113
W
14,856
3,340
972
442
3,369
1,454
0
1,116
2,253
0
25,299
W
Medusa
zxcdsy
Medusa
12,849
7,429
0
0
5,916
2,540
0
1,245
4,671
0
25,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,619
Gold Earned
40,483
174
Minions Killed
74
9
Camps Cleared
3
907,595
Distance Traveled
567,502
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,199
1,244
26
3
0
160,441
0
L
Neith
8,157
906
11
1
0
132,179
0
L
Merlin
7,897
877
19
2
1
67,797
0
L
Set
8,021
891
14
2
0
122,884
0
W
Agni
10,185
1,132
22
2
0
182,738
0
L
Bellona
8,532
948
6
1
1
111,558
0
L
Hel
7,876
875
24
3
1
133,084
0
W
Nemesis
10,805
1,201
60
7
5
205,286
2
W
Bastet
10,630
1,181
32
4
3
192,384
3
W
Medusa
9,800
1,089
34
4
1
166,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role