Player Matchup

Cerberus
Cerberus
GotJaa
Cerberus
Level 40
God Stats
4W - 3L
1,610 SR
Queue Stats
112W - 108L
1,402 Elo+
Solo
Ne Zha
Ne Zha
KR0NUS88
Ne Zha
Level 127
God Stats
1W - 3L
1,296 SR
Queue Stats
286W - 270L
1,405 Elo+
Party 2
Bellona
Bellona
MerlinSullivan
Bellona
Level 99
God Stats
3W - 13L
1,349 SR
Queue Stats
439W - 412L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Shadlah
Baron Samedi
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 271L
1,459 Elo+
Solo
Jing Wei
Jing Wei
hammerfrank
Jing Wei
Level 49
God Stats
7W - 5L
1,505 SR
Queue Stats
17W - 20L
1,381 Elo+
Party 2
Team Averages
Level 78
1,452 SR
1,417 Elo+

VS

Team Averages
Level 93
1,575 SR
1,413 Elo+
Merlin
Merlin
CrescentxRiku
Merlin
Level 113
God Stats
9W - 3L
1,660 SR
Queue Stats
68W - 60L
1,440 Elo+
Party 1
Skadi
Skadi
JeffSlater14
Skadi
Level 60
God Stats
10W - 10L
1,448 SR
Queue Stats
226W - 245L
1,367 Elo+
Party 1
King Arthur
King Arthur
TIGERMATRIX
King Arthur
Level 52
God Stats
11W - 2L
1,488 SR
Queue Stats
202W - 216L
1,390 Elo+
Solo
Geb
Geb
meanpane
Geb
Level 120
God Stats
20W - 16L
1,521 SR
Queue Stats
393W - 387L
1,398 Elo+
Solo
Arachne
Arachne
xBloodxOmenx
Arachne
Level 118
God Stats
6W - 4L
1,758 SR
Queue Stats
284W - 287L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GotJaa
Cerberus
13
1 / 9 / 1
8,661
394
7,136
19,520
13,456
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
KR0NUS88
Ne Zha
16
1 / 5 / 1
9,770
444
8,573
13,407
4,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 1
9,995
454
12,042
14,578
17,255
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Shadlah
Baron Samedi
17
1 / 6 / 0
10,141
461
12,116
20,496
21,513
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
hammerfrank
Jing Wei
13
0 / 6 / 3
8,117
369
3,801
11,465
3,657
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 8
12,835
583
9,615
7,768
2,955
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 3 / 6
11,279
513
14,676
11,174
3,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TIGERMATRIX
King Arthur
19
2 / 1 / 4
11,933
542
13,264
15,760
20,563
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

17
4 / 0 / 16
12,229
556
8,406
11,771
9,504
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
xBloodxOmenx
Arachne
20
12 / 0 / 6
13,575
617
13,990
16,236
6,076
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
6
Kills
28
29
Deaths
6
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Cerberus
GotJaa
Cerberus
1
9
1
0.17
W
7
3
6
3.33
L
Ne Zha
KR0NUS88
Ne Zha
1
5
1
0.3
L
3
3
1
1.17
L
Baron Samedi
Shadlah
Baron Samedi
1
6
0
0.17
W
King Arthur
TIGERMATRIX
King Arthur
2
1
4
4
L
Jing Wei
hammerfrank
Jing Wei
0
6
3
0.25
W
4
0
16
12
W
Arachne
xBloodxOmenx
Arachne
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,668
Damage
59,951
79,466
Taken
62,709
60,629
Mitigated
42,318
24,114
Healing
22,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,615
1,184
0
985
7,768
2,955
175
674
7,094
105,337
0
L
Cerberus
GotJaa
Cerberus
7,136
404
0
3,608
19,520
13,456
254
3,560
15,960
38,365
0
W
14,676
8,694
0
2,612
11,174
3,220
2,988
4,189
6,985
0
65,069
L
Ne Zha
KR0NUS88
Ne Zha
8,573
2,420
0
4,770
13,407
4,748
0
2,710
10,697
0
71,750
L
12,042
4,486
255
4,531
14,578
17,255
522
5,229
9,349
0
68,141
L
Baron Samedi
Shadlah
Baron Samedi
12,116
2,293
496
7,656
20,496
21,513
0
2,886
17,610
81,122
0
W
King Arthur
TIGERMATRIX
King Arthur
13,264
3,017
0
6,740
15,760
20,563
296
8,454
7,306
0
83,867
L
Jing Wei
hammerfrank
Jing Wei
3,801
1,804
429
2,369
11,465
3,657
712
3,636
7,829
0
39,711
W
8,406
860
0
3,293
11,771
9,504
228
3,849
7,922
33,711
0
W
Arachne
xBloodxOmenx
Arachne
13,990
9,019
0
9,141
16,236
6,076
751
2,086
14,150
0
102,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,684
Gold Earned
61,851
550
Minions Killed
593
0
Camps Cleared
0
1,721,368
Distance Traveled
2,068,584
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,835
583
188
9
0
408,684
2
L
Cerberus
8,661
394
65
3
0
347,432
3
W
Skadi
11,279
513
101
5
0
355,950
3
L
Ne Zha
9,770
444
122
6
0
349,979
0
L
Bellona
9,995
454
134
6
0
368,433
3
L
Baron Samedi
10,141
461
134
6
0
295,584
3
W
King Arthur
11,933
542
126
6
0
399,178
2
L
Jing Wei
8,117
369
95
4
0
359,940
8
W
Geb
12,229
556
36
2
0
415,815
10
W
Arachne
13,575
617
142
6
0
488,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role