Player Matchup

Yemoja
Yemoja
Dantewcw
Yemoja
Level 23
God Stats
1W - 3L
1,438 SR
Queue Stats
57W - 51L
1,392 Elo+
Party 1
Set
Set
JOJO_K4Z411
Set
Level 6
God Stats
0W - 1L
1,105 SR
Queue Stats
1W - 1L
1,628 Elo+
Solo
Ullr
Ullr
LivedFlame17604
Ullr
Level 26
God Stats
0W - 5L
1,013 SR
Queue Stats
0W - 8L
863 Elo+
Solo
Merlin
Merlin
MaddyCrushr2691
Merlin
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 43L
1,027 Elo+
Solo
Bellona
Bellona
aukinghong1212
Bellona
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
101W - 108L
1,393 Elo+
Party 1
Team Averages
Level 16
1,311 SR
1,261 Elo+

VS

Team Averages
Level 20
1,442 SR
1,306 Elo+
Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,288 Elo+
Solo
Ra
Ra
TityBoiChainzz
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,546 Elo+
Solo
Kukulkan
Kukulkan
andreagen0r
Kukulkan
Level 27
God Stats
1W - 2L
1,208 SR
Queue Stats
27W - 34L
1,197 Elo+
Solo
Nike
Nike
hidronakata56
Nike
Level 22
God Stats
7W - 1L
1,500 SR
Queue Stats
238W - 269L
1,117 Elo+
Solo
Bellona
Bellona
xNuklearx
Bellona
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 29L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dantewcw
Yemoja
20
1 / 4 / 19
14,787
924
12,977
17,582
15,708
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
3 / 11 / 9
14,315
895
9,925
29,218
21,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
18 / 9 / 7
18,629
1,164
29,147
29,838
6,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 14 / 13
14,785
924
17,732
33,048
7,446
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

20
5 / 6 / 17
15,669
979
25,473
27,665
11,290
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
0 / 3 / 0
11,433
715
59
2,971
893
20
21 / 5 / 12
20,066
1,254
45,049
22,932
10,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
andreagen0r
Kukulkan
20
7 / 11 / 24
17,734
1,108
40,707
23,467
9,432
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
3 / 8 / 16
15,108
944
14,755
25,377
12,820
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
xNuklearx
Bellona
20
13 / 2 / 11
17,074
1,067
28,355
27,344
17,893
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
107
29
Kills
44
44
Deaths
29
65
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
3
0
0
L
Yemoja
Dantewcw
Yemoja
1
4
19
2.63
L
3
11
9
0.68
L
18
9
7
2.39
L
2
14
13
0.61
W
21
5
12
5.4
W
Kukulkan
andreagen0r
Kukulkan
7
11
24
1.73
L
5
6
17
2.25
W
3
8
16
1.38
W
Bellona
xNuklearx
Bellona
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,254
Damage
128,925
137,351
Taken
102,091
62,216
Mitigated
51,081
21,164
Healing
15,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
59
0
0
0
2,971
893
0
217
2,754
0
98
L
Yemoja
Dantewcw
Yemoja
12,977
1,926
9,334
3,264
17,582
15,708
0
11,496
6,086
26,653
0
L
9,925
5,631
0
1,831
29,218
21,452
0
20,182
9,036
0
30,447
L
29,147
16,118
255
2,841
29,838
6,320
0
17,600
12,238
0
61,003
L
17,732
3,530
0
766
33,048
7,446
0
19,612
13,436
46,793
0
W
45,049
6,522
3,174
9,818
22,932
10,043
0
7,004
15,928
93,709
0
W
Kukulkan
andreagen0r
Kukulkan
40,707
4,640
0
0
23,467
9,432
0
6,157
17,310
60,106
0
L
25,473
10,157
490
2,383
27,665
11,290
0
17,389
10,276
364
54,876
W
14,755
3,078
0
0
25,377
12,820
0
8,469
16,908
523
30,046
W
Bellona
xNuklearx
Bellona
28,355
17,253
0
2,790
27,344
17,893
0
9,226
18,118
0
38,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,185
Gold Earned
81,415
224
Minions Killed
232
15
Camps Cleared
3
1,310,134
Distance Traveled
1,212,833
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,433
715
0
0
0
56,874
1
L
Yemoja
14,787
924
33
2
0
281,376
0
L
Set
14,315
895
19
1
7
217,148
0
L
Ullr
18,629
1,164
49
3
8
253,664
0
L
Merlin
14,785
924
61
4
0
231,326
2
W
Ra
20,066
1,254
125
8
1
273,324
0
W
Kukulkan
17,734
1,108
40
3
1
275,825
1
L
Bellona
15,669
979
62
4
0
326,620
0
W
Nike
15,108
944
42
3
0
281,321
1
W
Bellona
17,074
1,067
25
2
1
325,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role