Player Matchup

Nike
Nike
Bronze II
A-Chaos-Legion
Nike
Bronze II
Level 37
God Stats
1W - 0L
1,422 SR
Queue Stats
23W - 17L
591 MMR
Solo
Heimdallr
Heimdallr
Bronze I
Goodjunior13
Heimdallr
Bronze I
Level 104
God Stats
22W - 21L
1,542 SR
Queue Stats
193W - 242L
442 MMR
Solo
Arachne
Arachne
Silver IV
JvierGwi
Arachne
Silver IV
Level 74
God Stats
10W - 6L
1,637 SR
Queue Stats
497W - 467L
600 MMR
Solo
Merlin
Merlin
Silver V
fazejacko666
Merlin
Silver V
Level 59
God Stats
5W - 9L
1,500 SR
Queue Stats
282W - 250L
599 MMR
Solo
Horus
Horus
Silver V
jrfernando2012
Horus
Silver V
Level 69
God Stats
1W - 2L
1,290 SR
Queue Stats
96W - 115L
626 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 69
1,478 SR
572 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 46
1,476 SR
507 MMR
Yemoja
Yemoja
Bronze III
Purged Phoenix
Yemoja
Bronze III
Level 49
God Stats
1W - 4L
1,582 SR
Queue Stats
427W - 417L
389 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
SNIPINGGOG 242
Cernunnos
Bronze III
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 88L
389 MMR
Party 2
Hades
Hades
Bronze III
Synchrogazer-SZS
Hades
Bronze III
Level 35
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 9L
439 MMR
Party 1
Chaac
Chaac
Bronze III
X_xWardenx_X
Chaac
Bronze III
Level 52
God Stats
0W - 1L
1,526 SR
Queue Stats
5W - 13L
657 MMR
Solo
Kali
Kali
Bronze III
s2SAVIOURs2
Kali
Bronze III
Level 39
God Stats
2W - 6L
1,440 SR
Queue Stats
2W - 10L
662 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 5
17,674
520
22,355
34,397
49,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Goodjunior13
Heimdallr
20
5 / 8 / 12
17,031
501
34,245
33,001
15,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
JvierGwi
Arachne
20
16 / 6 / 8
21,156
622
36,879
32,989
14,240
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
20
5 / 3 / 6
16,339
481
29,730
15,648
7,707
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 10
17,137
504
13,153
33,589
30,980
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KumbhakarnaCamazotzAnubisHou YiAphrodite

VS

Bans
BacchusKukulkanSkadiPersephoneNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 10
17,663
520
18,880
35,194
24,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
SNIPINGGOG 242
Cernunnos
20
4 / 10 / 7
13,938
410
22,655
32,813
15,347
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 6 / 1
16,126
474
19,045
27,473
16,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 7 / 6
16,049
472
22,171
34,874
55,064
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
6 / 7 / 7
17,575
517
22,031
37,544
19,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
57
34
Kills
26
27
Deaths
34
41
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
6
5
1.08
W
Heimdallr
Goodjunior13
Heimdallr
5
8
12
1.38
W
Arachne
JvierGwi
Arachne
16
6
8
3.33
L
7
4
10
3
L
Cernunnos
SNIPINGGOG 242
Cernunnos
4
10
7
0.75
L
5
6
1
0.92
L
4
7
6
1
W
Merlin
5
3
6
2.67
W
4
4
10
2.25
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,362
Damage
104,782
149,624
Taken
167,898
117,741
Mitigated
131,148
62,454
Healing
62,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,355
8,595
0
4,920
34,397
49,762
1,003
10,795
23,602
0
127,517
W
Heimdallr
Goodjunior13
Heimdallr
34,245
17,492
795
12,913
33,001
15,052
10,106
6,060
26,941
351
114,939
W
Arachne
JvierGwi
Arachne
36,879
28,099
0
10,682
32,989
14,240
2,093
8,208
23,787
0
177,468
L
18,880
1,946
6,955
9,955
35,194
24,002
1,451
8,878
26,316
80,480
0
L
Cernunnos
SNIPINGGOG 242
Cernunnos
22,655
13,110
0
4,710
32,813
15,347
712
4,987
27,822
0
80,983
L
19,045
1,705
767
8,551
27,473
16,922
1,514
3,564
23,909
110,805
0
L
22,171
4,060
0
16,495
34,874
55,064
1,644
7,811
27,063
949
125,259
W
Merlin
29,730
992
0
4,363
15,648
7,707
1,623
4,873
10,775
98,949
0
W
13,153
6,129
12,869
15,912
33,589
30,980
1,490
11,657
21,932
0
49,817
L
22,031
14,195
0
15,064
37,544
19,813
0
7,544
30,000
1,089
140,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,337
Gold Earned
81,351
704
Minions Killed
802
0
Camps Cleared
0
2,935,721
Distance Traveled
3,074,811
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
17,674
520
196
6
0
593,613
2
W
Heimdallr
17,031
501
157
5
0
549,823
0
W
Arachne
21,156
622
201
6
0
673,431
7
L
Yemoja
17,663
520
131
4
0
692,589
2
L
Cernunnos
13,938
410
91
3
0
567,471
2
L
Hades
16,126
474
170
5
0
514,768
4
L
Chaac
16,049
472
200
6
0
562,585
0
W
Merlin
16,339
481
91
3
0
463,036
7
W
Horus
17,137
504
59
2
0
655,818
7
L
Kali
17,575
517
210
6
0
737,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role