Player Matchup

Xbalanque
Xbalanque
Gold V
Elmaliner
Xbalanque
Gold V
Level 158
God Stats
1W - 2L
1,725 SR
Queue Stats
43W - 46L
1,842 MMR
Party 1
Poseidon
Poseidon
Platinum III
HunniHanni
Poseidon
Platinum III
Level 114
God Stats
2W - 1L
1,852 SR
Queue Stats
7W - 8L
2,153 MMR
Solo
Cerberus
Cerberus
Silver V
alexandermagius
Cerberus
Silver V
Level 106
God Stats
11W - 7L
1,508 SR
Queue Stats
54W - 61L
1,123 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,695 SR
1,706 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,512 SR
1,648 MMR
Fenrir
Fenrir
Silver III
Admiral_Win
Fenrir
Silver III
Level 66
God Stats
1W - 4L
1,423 SR
Queue Stats
10W - 19L
1,396 MMR
Solo
Chaac
Chaac
Gold I
Fade Quantumz
Chaac
Gold I
Level 110
God Stats
1W - 2L
1,819 SR
Queue Stats
31W - 29L
1,886 MMR
Solo
Merlin
Merlin
Gold V
JamesDuffyy
Merlin
Gold V
Level 108
God Stats
1W - 3L
1,294 SR
Queue Stats
13W - 23L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Elmaliner
Xbalanque
14
5 / 3 / 7
10,794
720
11,463
9,405
3,773
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
HunniHanni
Poseidon
16
7 / 2 / 7
11,414
761
12,428
8,771
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
12
2 / 2 / 11
10,000
667
7,755
14,488
16,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
BacchusKumbhakarnaCabrakanPersephoneZeus

VS

Bans
AphroditeMedusaSobekAresGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 6 / 5
9,142
609
3,024
11,703
4,508
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 3
9,176
612
8,119
15,370
13,777
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
14
3 / 4 / 3
10,038
669
7,802
8,998
2,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
7
7
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
6
5
0.75
W
Xbalanque
Elmaliner
Xbalanque
5
3
7
2.83
L
2
4
3
0.88
W
Poseidon
HunniHanni
Poseidon
7
2
7
5.25
L
Merlin
3
4
3
1.13
W
Cerberus
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,646
Damage
18,945
32,664
Taken
36,071
23,281
Mitigated
21,279
7,372
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,024
511
0
1,944
11,703
4,508
0
6,195
5,508
0
8,807
W
Xbalanque
Elmaliner
Xbalanque
11,463
6,325
0
1,220
9,405
3,773
2,359
2,981
6,424
0
65,775
L
8,119
950
0
4,380
15,370
13,777
0
9,439
5,931
0
31,795
W
Poseidon
HunniHanni
Poseidon
12,428
1,446
0
2,164
8,771
3,115
587
3,056
5,715
60,695
0
L
Merlin
7,802
60
0
2,907
8,998
2,994
0
4,654
4,344
63,845
0
W
Cerberus
7,755
441
0
3,988
14,488
16,393
258
2,104
12,384
19,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,208
Gold Earned
28,356
227
Minions Killed
153
0
Camps Cleared
0
812,242
Distance Traveled
797,416
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,142
609
22
1
0
274,788
2
W
Xbalanque
10,794
720
93
6
0
258,322
9
L
Chaac
9,176
612
37
2
0
264,612
6
W
Poseidon
11,414
761
90
6
0
285,459
0
L
Merlin
10,038
669
94
6
0
258,016
4
W
Cerberus
10,000
667
44
3
0
268,461
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role