Player Matchup

Anhur
Anhur
Kallavi
Anhur
Level 148
God Stats
11W - 11L
1,478 SR
Queue Stats
726W - 734L
1,594 Elo+
Solo
Bacchus
Bacchus
Ozeano
Bacchus
Level 146
God Stats
5W - 1L
1,454 SR
Queue Stats
214W - 211L
1,564 Elo+
Solo
Janus
Janus
Tannenbaumxy
Janus
Level 129
God Stats
1W - 2L
1,304 SR
Queue Stats
320W - 307L
1,644 Elo+
Solo
Sylvanus
Sylvanus
Tolkien411
Sylvanus
Level 137
God Stats
8W - 2L
1,585 SR
Queue Stats
490W - 472L
1,623 Elo+
Solo
King Arthur
King Arthur
WASDMAFIA
King Arthur
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 58L
1,611 Elo+
Solo
Team Averages
Level 142
1,464 SR
1,607 Elo+

VS

Team Averages
Level 113
1,504 SR
1,568 Elo+
Ullr
Ullr
GreenLemon5
Ullr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,410 Elo+
Solo
Terra
Terra
Rebite14
Terra
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 94L
1,602 Elo+
Solo
Ah Puch
Ah Puch
Tarnis
Ah Puch
Level 146
God Stats
4W - 2L
1,714 SR
Queue Stats
65W - 55L
1,611 Elo+
Party 1
King Arthur
King Arthur
TribeCore
King Arthur
Level 159
God Stats
3W - 3L
1,489 SR
Queue Stats
66W - 62L
1,589 Elo+
Party 1
Thoth
Thoth
Venvith
Thoth
Level 136
God Stats
0W - 2L
1,317 SR
Queue Stats
85W - 72L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kallavi
Anhur
20
15 / 4 / 17
16,072
765
40,053
22,793
10,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Ozeano
Bacchus
20
9 / 3 / 24
15,099
719
15,192
23,688
37,644
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 5 / 18
14,696
700
28,993
23,493
11,023
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Tolkien411
Sylvanus
20
6 / 5 / 19
14,174
675
10,925
31,032
36,214
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
WASDMAFIA
King Arthur
20
7 / 5 / 20
14,144
674
23,578
25,244
39,789
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 10
12,239
583
21,048
18,804
8,987
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Rebite14
Terra
20
5 / 8 / 12
14,487
690
10,529
33,993
39,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Tarnis
Ah Puch
20
6 / 7 / 9
13,586
647
34,119
20,220
9,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TribeCore
King Arthur
20
7 / 10 / 10
14,633
697
22,527
35,319
46,050
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thoth
Venvith
Thoth
20
1 / 11 / 13
12,183
580
16,643
22,220
9,660
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
75
42
Kills
21
22
Deaths
42
98
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
W
Anhur
Kallavi
Anhur
15
4
17
5.88
W
Bacchus
Ozeano
Bacchus
9
3
24
7
L
Terra
Rebite14
Terra
5
8
12
1.38
W
5
5
18
2.8
L
Ah Puch
Tarnis
Ah Puch
6
7
9
1.5
W
Sylvanus
Tolkien411
Sylvanus
6
5
19
3.1
L
King Arthur
TribeCore
King Arthur
7
10
10
1.2
L
Thoth
Venvith
Thoth
1
11
13
0.68
W
King Arthur
WASDMAFIA
King Arthur
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,741
Damage
104,866
126,250
Taken
130,556
135,587
Mitigated
113,762
67,040
Healing
39,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,048
8,945
270
1,813
18,804
8,987
152
6,651
12,153
0
40,412
W
Anhur
Kallavi
Anhur
40,053
28,616
2,832
5,913
22,793
10,917
2,212
12,407
10,386
0
64,864
W
Bacchus
Ozeano
Bacchus
15,192
1,137
6,802
4,690
23,688
37,644
560
12,650
11,038
21,390
0
L
Terra
Rebite14
Terra
10,529
1,273
9,020
8,300
33,993
39,826
637
14,231
19,762
21,477
0
W
28,993
1,886
2,761
7,369
23,493
11,023
2,046
11,660
11,641
83,238
0
L
Ah Puch
Tarnis
Ah Puch
34,119
1,145
2,773
4,078
20,220
9,239
237
9,125
11,095
67,183
0
W
Sylvanus
Tolkien411
Sylvanus
10,925
1,765
18,071
9,043
31,032
36,214
874
13,560
17,472
19,642
0
L
King Arthur
TribeCore
King Arthur
22,527
2,076
2,861
7,223
35,319
46,050
195
14,971
20,348
0
47,841
L
Thoth
Venvith
Thoth
16,643
903
1,814
1,384
22,220
9,660
625
10,327
11,893
31,246
0
W
King Arthur
WASDMAFIA
King Arthur
23,578
517
5,189
4,370
25,244
39,789
208
11,014
14,230
1,025
37,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,185
Gold Earned
67,128
224
Minions Killed
221
0
Camps Cleared
0
1,836,875
Distance Traveled
1,648,519
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,239
583
55
3
0
324,869
4
W
Anhur
16,072
765
51
2
0
321,969
0
W
Bacchus
15,099
719
6
0
0
391,456
0
L
Terra
14,487
690
9
0
0
344,254
1
W
Janus
14,696
700
126
6
0
398,075
2
L
Ah Puch
13,586
647
89
4
0
347,681
2
W
Sylvanus
14,174
675
20
1
0
313,399
2
L
King Arthur
14,633
697
37
2
0
332,438
0
L
Thoth
12,183
580
31
1
0
299,277
0
W
King Arthur
14,144
674
21
1
0
411,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role