Player Matchup

Fenrir
Fenrir
Falems
Fenrir
Level 8
God Stats
0W - 2L
1,150 SR
Queue Stats
5W - 12L
1,080 Elo+
Solo
Merlin
Merlin
koniola
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Yemoja
Yemoja
pepemaster669
Yemoja
Level 16
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 7L
1,321 Elo+
Party 1
Team Averages
Level 11
1,316 SR
1,203 Elo+

VS

Team Averages
Level 11
1,363 SR
1,216 Elo+
Odin
Odin
Amarru
Odin
Level 8
God Stats
12W - 6L
1,310 SR
Queue Stats
15W - 12L
1,122 Elo+
Party 2
Scylla
Scylla
AusTiinEU
Scylla
Level 10
God Stats
3W - 3L
1,104 SR
Queue Stats
15W - 12L
1,122 Elo+
Party 2
Merlin
Merlin
T3chnoV1k1ng
Merlin
Level 15
God Stats
2W - 5L
1,677 SR
Queue Stats
537W - 445L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Falems
Fenrir
10
1 / 11 / 1
7,861
562
4,419
12,383
4,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
koniola
Merlin
11
1 / 8 / 2
8,797
628
7,410
11,375
4,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 7 / 1
8,280
591
3,342
13,303
10,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Amarru
Odin
14
8 / 0 / 16
10,510
751
8,303
3,975
3,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Scylla
AusTiinEU
Scylla
15
12 / 2 / 14
11,393
814
18,078
9,403
3,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
13
6 / 2 / 16
10,179
727
4,123
9,307
2,939
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
72
4
Kills
26
26
Deaths
4
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Odin
Amarru
Odin
8
0
16
16
W
Scylla
AusTiinEU
Scylla
12
2
14
9.5
L
Fenrir
Falems
Fenrir
1
11
1
0.14
W
Merlin
6
2
16
7
L
Merlin
koniola
Merlin
1
8
2
0.25
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,171
Damage
30,504
37,061
Taken
22,685
18,607
Mitigated
9,150
2,782
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Amarru
Odin
8,303
1,670
920
756
3,975
3,088
730
2,219
1,756
0
16,948
W
Scylla
AusTiinEU
Scylla
18,078
2,057
231
3,442
9,403
3,123
1,674
4,366
5,037
49,195
0
L
Fenrir
Falems
Fenrir
4,419
592
0
191
12,383
4,206
0
7,370
5,013
0
13,006
W
Merlin
4,123
566
0
2,591
9,307
2,939
493
4,167
5,140
32,270
0
L
Merlin
koniola
Merlin
7,410
264
0
660
11,375
4,242
495
5,919
5,456
34,156
0
L
3,342
236
1,419
512
13,303
10,159
96
8,932
4,371
23,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,938
Gold Earned
32,082
102
Minions Killed
138
0
Camps Cleared
0
676,494
Distance Traveled
774,053
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,510
751
27
2
0
269,095
0
W
Scylla
11,393
814
52
4
0
263,593
1
L
Fenrir
7,861
562
14
1
0
235,177
0
W
Merlin
10,179
727
59
4
0
241,365
3
L
Merlin
8,797
628
56
4
0
223,976
0
L
Yemoja
8,280
591
32
2
0
217,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role